Heya! Looks and plays great, love the visuals! There is a hole in the floor just in front of where the player spawns, not sure if it's designed to be there or not, just thought I'd let you know! :)
Love the game though!
So I'll be honest here, I actually forget that today was the start of myfristgamegam... I woke up fairly late for work so the entire day has been a complete rush (and honestly sent my mental state for a swing (more on that later(maybe))).
Okay so, um hi. I'm Tribbs. You can call me either Tribbs or Luke or whatever you want, I don't really mind. I actually joined mfgj last time it had ran, and at that point it was my FIRST game jam. Since then, I've participated in LD35 (with a shockingly broken submission) but let's not talk about that.
So this time around, I want to actually write my own game, instead of following a tutorial and submitting that (nothing wrong with doing that though). I plan on using Unity and C# to make something somewhat close to a game.
I don't really have a solid idea just yet, but I've been playing around with the idea of "An apple a day, keeps the doctor away". Not sure how I want to go about it but I guess I might as well start.
A quick run down of the plans
PROGRAMMING
This is honestly the only thing I'm okay if I'm being honest, so with saying that I intend of doing all the programming myself, seeking to google for help when I inevitably get stuck.
ART
I'm terrible with drawing, 3D modelling and texturing. So please don't expect fantastic art assets from this project haha, that being said, I do intend on creating this project by myself so I guess I shall be doing all 3D modelling, texturing, animating, and design myself with the help of coffee.
GAMEPLAY
TBA (or in other words, I have no idea what I'm even doing haha)
So anyway, best of luck to all the jammers, can't wait to see all your work! :)