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TriD12

2
Posts
A member registered Apr 12, 2024

Recent community posts

The creator can just make it subtle in order for the gameplay to still be playable but I can see where you're coming from but since I suggested about the ability to see the character's body that we are controlling which opens up animations such as opening doors and using the vending machine, the most simplest thing I can think of is camera bobbing. Right now it looks like the camera is just levitating like there is no walking animation. Like you said, "simple." I may have suggested too much to the point where camera movement is just an unnecessary gimmick as you may have read from mine. You're not wrong about motion blur though.

Add camera movement such as bobbing when the player is walking/running. When starfing, turn the camera sideways respective to the direction it is going. It makes the game satisfying to move around instead of looking like you're floating in midair (video below is a Minecraft mod demonstrating camera movement) motionblur go brr for these movements. Also, make it so that you can see the character's body that we are controlling, which opens up animations like entering a locker, opening a door and other stuff one can imagine. Finally, make a setting so that some certain HUD(heads up display) elements are invisible and only appear in certain types of situations such as the hearts and the inventory or just add a keybind for no HUD. This is just me suggesting features that should be in this fangame and I would appreciate if it was actually added in the game :) Also ores. :3

Also this is where the idea came from: