Basically some sort of color wheel/triangle/square/whatever shaped map to select colors from and sliders such as value, hue, saturation, luminosity, alpha. These are for selection your colors and making your own pallette in the program itself and it's a standard for painting software.
Trigonomancer
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A member registered Jun 09, 2020
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Oh hey, I see an open source art program project, I follow, simple man here. This program has some good ideas like the double tool concept which is pretty damn handy and the animation/layer UI similar to aseprite that is very good, but lacks very basic things for a pixel art program, such as a color selection map, shape tools and commonly overlooked but very important whole number zoom stepping (that means the zoom steps from 100% to 200%, 300%, etc, no inbetweens) pixel art really needs those.