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trushoo
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Thanks Neven.
It's all about clone rooms with slightly changes in spritess (walls/no walls), items deployed on stage, etc... But always using invisible Doors as triggers. The avatar need to move to an invisible door to trigger antes item deploy/gesture change/scene from antes avatar And any change in room.
Simple but effective.
Thanks
Pauper's Bride (And Gun) community · Replied to neven in How to move, animate sprites on a static stage
Pauper's Bride (And Gun) community · Replied to neven in How to move, animate sprites on a static stage
Pauper's Bride (And Gun) community · Created a new topic How to move, animate sprites on a static stage