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Trust inc.

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A member registered Feb 20, 2021 · View creator page →

Creator of

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Glad to hear it! that's what we were going for thankfully

Amazing, you're inspiring me

I liked  it

I feel like this could make for a really catchy short-game, cool concept, shame you hadn't had the chance to add sound effects, but still, well done.

This made me so mad, 10/10 loved the unique behaviours for the pop-ups.

Actually a really solid game loop.  Really liked how the camera moved and the player movement and dash was really smooth too. The enemies and citizens can walk trough buildings though. 

I liked it, really nice art and smooth movement. It was a bit confusing that opening the chest removed time though (also lvl 5 crashed for me)

Charming game, I wonder what the highest possible score is, I'm thinking like 160-170? My hs is 150 after a few runs.

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Fun game, definitely didn't rage (the ringtone man).

Fun game! Definitely a creative concept!

This is so hecking cool!!!!

Very fun and visually apealing!!!

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Guyss, i made this game for a previous game jam. I somehow managed to mix up my submission, this is my actual submission for the jam, once again i'm very sorry.

All the people here who played this game to admire its surreal  graphics or gameplay have precisely the wrong mindset. I, in my exalted wisdom and unbridled ambition,  played this game to become fully accustomed to the intensity of its satanity (communism) to make its greatness bearable and in fact normal to me, so that all the world around me may fade into a fluffy arena of moral inconsequence. And it has worked, to profound success. I have carried the burden with me, have grown attached to the immense pain of its not so short game-length, its desire to be one with time itself. This force has become so normal to me that playing any other game, now feels like stealing Vbucks from a baby.  Big burly manly men who pump iron now seem to me as little children who raise mere aluminum.

I can hardly remember the days before I became a man of passion How distant those days seem now, how burdened by the apparent heaviness of everyday life. I laugh at the philistines who still operate in a world devoid of AAAAAAAAA, their shoulders thin and unempowered by the experience of bearing suffering. Ha, what fools, blissful in their ignorance, anesthetized by their lack of meaningful struggle, devoid of passion.

Nietzsche once said that a man who has a why can bear almost any how. But a man who has a wasted more time than he can afford on this limitless godforsaken awful game,  can defeat god himself in Chess, and Fortnite (and a pity battle), and all this talk of why and how becomes unnecessary.

Schopenhauer once said that every man takes the limits of his own field of vision for the limits of the world. AAAAAAAAA expands the limits of a man’s field of vision by showing him an example of increased unfortune in comparison to pubg mobile players. Who can lament the tragedy of life, when surrounded by such lightweight games? Who can cry in a world of styrofoam and cushions?

Have you yet understood? This is no ordinary game. In this game is the alchemical potential to transform your world, by transforming your expectations. Those who have not yet held the cube of suffering in their hands and mouths will not understand, for they still live in a world of normal discord like Plato’s cave dwellers. Those who have opened their mind to the density of suffering this game caused ,will shift their expectations of life and its surroundings accordingly.

To give this game a rating of anything less than five stars would be to condemn life itself. Who am I, as a mere mortal, to judge the most long-winded of all games? No. I say gratefully to whichever grand being may have created this universe: good job on the game. It sure is pure unbothered chaos conflicting with the underworld, and the peace of death it'll eventually bring, to the mere mortal i used to be
.


I sit here with my 4 completed worlds, transcendent above death itself. For insofar as this game will last forever, I am in the presence of immortality.

5 stars, do not recommend

Love the graphics and  game loop! The only tip I can give is to make a sound for shooting. Either way it's awesome you were able to make it in such a short time.

Nicely done! Even just pacing around feels fun.

-https://discord.com/invite/sM5cTjYJAg

-You get the invite link by clicking on the artic image at the bottom of the jam's overview. (I found it just now too it was really well hidden xD)