ill add that to the list of things for the next time i update the game. thanks!
ttr0511
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well, the game isn't necessarily meant to be an idle type of game, so i don't think i will. however, i will make it so you can toggle a setting on or off where if you hover over a multi button it autobuys it, to make it so you dont have to hold down as much. ill also be adding reset layers that boost all stats and more zones when i have time. if you want more games like this, this isn't actually a new concept. theres thousands of button simulator games like this on roblox (my main reason for making this game, as i love those games) if you want more games like this.
yeah, but i'm going to try to add more today. i just added some quick mobile support (idk if it'll work though, i have to push out the update first to see if it'll work), along with a feature to switch between scientific and letter notation (for whomever prefers scientific notation) and also a couple small tweaks like reduces tickrate from 100ms to 200ms