Oh, what a quiet and beautiful piece of work it was.
I really liked the monologue and the scenery that changed slowly and vividly.
It was a good piece, meow~.
tsuneko (catlover_mimi)
Creator of
Recent community posts
Thank you very much for your kind attention!
I tried to play it again in the browser version.
This time I tried with only one heart, one bomb jump, and grappling for the ability increase.
It was a very hot battle with tons of enemies coming at me!
It looked like I could attack with no damage if I dropped bombs from above with bomb jumps, but I sealed that battle strategy halfway through because it seemed to be too easy.
But after thinking about it, it might have been fun to challenge the boss with my initial status since I could proceed without taking power-ups, meow~!
The objects are generally a bit low-polygon, but I was impressed by how beautifully they were arranged to take advantage of depth and depth of field.
Although this is your first work, I was impressed by your great sense in arranging the objects to make the most of the 3D space.
Also, the game itself was quite heavy.
My PC's graphics board is RTX4060, but at the normal start-up stage, the PC was humming along at about 140 FPS.
By limiting the game to 30 FPS in the graphics board settings, the game lightened up and I was finally able to play it.
I am happy to report that this is the case!
But the most important thing I want to tell you is that I played this game and was impressed!
What an interesting puzzle game! I really enjoyed playing it because of the attention to detail in the graphics and presentation.
The puzzle stages get progressively more difficult, so it's good to learn techniques naturally.
Having said that, I have only cleared up to stage 14!
It was easy to operate the game from the browser of my smartphone, so I will play it there and aim to clear all the stages, meow~!
Wow! Zip file -chan looks strong!
I was able to unzip and play properly from the Zip file on the itchio server!
The settings menu still doesn't open, and I asked a friend of mine who hasn't played to help me out, but he couldn't open the settings menu.
But I'll keep playing for a while.
Because I'm looking forward to the new elements!
I was attracted to pixel art! It was a very fun piece of work.
It's a lot of fun to play with more and more enemies, and as they get stronger and stronger, we also get stronger as we complete missions.
I found it a bit tedious to have to start from the ground again after completing a mission, but it was fun to run all the way down with upgrades such as grappling and bomb jumps to increase maneuverability.
Also, for some reason, when I entered the door to accomplish the last mission, it went dark and got stuck.
When I restarted the game, it started from the beginning, so I gave up crying, meow~!
What a cute cat on a car!
And it was so much fun to be able to design such a car by myself and make it behave as expected or even unexpectedly.
It reminds me of a game like Panekit, but it was easier to design, so it was easier to do a lot of trial-and-error.
But I couldn't solve stage 2 on my own, meow!
Cam topu yuvarlamak çok eğlenceli! Sanal çubuk kontrolleri olduğu için kontrollere alışmak biraz zaman aldı, ancak bir kez doğru yaptığınızda, süper eğlenceli.
Ayrıca yükseltme unsurlarından da gerçekten keyif aldım.
Son patron oldukça güçlüydü ama başardım! Hovering'i seçmek iyi bir karardı!
Rolling the glass ball is fun! It took some getting used to the controls because of the virtual stick, but once you get it right, it's super fun.
I also really enjoyed the upgrade elements.
The last boss was pretty strong but manageable! It was a good choice to choose hovering!
I didn't realize that just the addition of the element of enemies would make the game so much more strategic than the neglected games of the past! It was a lot of fun!
I especially enjoyed making the decision to reincarnate when it seemed impossible to go any further, and watching and cheering on my allies' zombie attacks during the boss battles.
One thing that bothered me a little was that the skill multipliers for some things overlap with the enhancement at the time of reincarnation, weakening the effect.
For some reason, the Riot Shield's long-range attack unit buff duplicates, so that skill was still soooo strong in the second half of the game!
At first I was charmed by the cute room and the girl's dreamy appearance.
As the story progressed, it was a rather naked reliving of the past and the pain and loneliness associated with it.
I really like the story in the chess room and the rules of princess chess, even though they are sad.
And the episode with the mother made my heart terribly sad.
It was sad but warm to feel that she loves me so much even though she is a little strange.
I myself have lived a life of being less experienced than others and having few friends until I became an adult, so I was very happy to see Lybao mustering up the courage to reach the ending of this story.
This will be a very memorable film for me.
Both the 3D rooms and the battle screens, which were all hand-drawn, were lovely and very enjoyable!
The coin toss battles are so addictive. I had so much fun playing it over and over again, even after clearing it once.
My favorite skills are Half Moon and Flip Pillow.
I also filmed a video and after filming I played Insane 3 times and won twice.
Great fun game, meow~!
Very beautiful artwork and world building, very impressive.
I saw two endings and both were good!
I had to start from the beginning because of a bug where the third key showed up even though I didn't select it and the vehicle didn't move, which made it impossible to progress, but the atmosphere of the work was so great that I didn't care about that, meow~!
Chapter2 cleared!
It is interesting that Lopenna is the girl who helps people in need, although she has a bad mouth.
The 3D platform element using umbrellas and rolls is difficult until you get used to it, but when you get it right, you can fly around at high speed, which was a lot of fun.
Looking forward to the next one, meow~!