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twohandslab

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A member registered Aug 20, 2016 · View creator page →

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Great work for playdate from Pico-8 genius :)

(1 edit)

Hi!

I fixed the error. You can delete the save on the title screen by pressing the menu button and selecting the "reset save" option. 

I also added the option to choose the level. On the title screen, after completing the first round, press menu button and the option to choose will appear. Once selected, press the menu button again, and if you choose 'start,' you will play that round.

New version is available to download.

30 levels

(1 edit)

In FX after ShockWave I got error:

"

ERROR in

action number 1

of Draw Event

for object __obj_ppf_rain_renderer:

Platform doesn't support surface created with format 14

 at gml_Object___obj_ppf_rain_renderer_Draw_0 (line 12) -        rain_surface_a = surface_create(width, height, surface_rgba16float);

############################################################################################

gml_Object___obj_ppf_rain_renderer_Draw_0 (line 12)

gml_Script_anon_PPFX_DisplaceMapRenderer_gml_GlobalScript___ppf_displacemap_system_2478_PPFX_DisplaceMapRenderer_gml_GlobalScript___ppf_displacemap_system (line 105)

gml_Object_obj_ppfx_displacemaps_Draw_0 (line 3) - displacemap_renderer_id.Render(ppfx_id, view_camera[view_current]);""


In some examples I also have glitches on the screen. I dont have time to test exactly. Of course some FX work correctly..

Some fx doesn't work on MacOS like sunshafts (showing some little rectangles)

No. Getekeeper is also blocking intel version but I can run this tool. On M1 version I can't run this app.

GMEdit-Beta-Mac-ARM64.zip - doesn't work. App don't run on M1 processor

I like art

Very nice visuals!

You are the best!

BlastFX community · Posted in ZOOM

Working :) Thank you :)

BlastFX community · Created a new topic ZOOM

I want zoom (mouse wheel) but I have a Magic Mouse (on OSX) and this dont working, Can I have any other option to zoom emitter window?