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TypeNull Gaming

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A member registered Dec 14, 2020

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Pretty neat, but really easy to softlock. I tried to build a ladder down to the bottom of the map, and didn't have enough resources. my miners made it out fine, but my collectors...

I do really like this, conceptually, however I have two things from the actual WoG games this kinda misses. One is the fact that the building is really bouncy, but it wouldn't be as big of an issue without number two, nodes don't stick to the ground. This was decently important for the original, but a big chunk of puzzles in 2 would be effectively impossible without this. And, if you want, you could even implement a 'stick shear' where the stickiness would deactivate if a big enough force was applied in the opposite direction. Or, only some nodes/types of nodes are sticky.

I think i need some more weed.

neat

In addition, the idea just isn't done well, as where I've gotten, there is effectively no chance to change anything of value such that it feels like I'm doing anything other than random chance. Make more prompts like the ones in the description, please! 

It is a great idea, the only issue is that it is not simply not bug free, it's effectively a mess in my eyes. The prompt I'm working on also makes no sense, and you effectively get silo'd into doing things because of 'government funding'. If you want something critical, and not just me screaming, I'll say that what made The Stanley Parable, one of your inspirations, do well, is it's freedom of choice. I do not feel I have that here.

really fun game! I hope you expand on it post-jam!

Hey all! I'm TypeNull, and I'm very excited to start on this little project of mine. Anyone who comes across this page, feel free to say what you like about it, I'm always open to suggestions and Easter eggs!

not fun. the mechanics are unintuitive, and you have to have a bachelor's in problem solving to beat the first level.

hell yes no save system is really annoying

it doesnt have a linux version and the itch app cant run the web version (which i dont know is a widespread issue or not)

I dont know if this is a bug or a feature, but after i place it (in only a single spot every time, as per the game's request) i can't move the research station thing.

Also in the future im pretty sure people would want some kind of guide to what makes what, what splits into what, and what merges into what. Thanks!

No fullscreen? Really?

Also, what platforms can I run it on?

This game is going to be in English, correct?

even if i did, you still need to work on certain mechanics like for instance the iron and copper costing each other. Why cant you just make each refinement cost their ores?

ill keep playing and trying to figure it out but if i dont reply something like "oh nvm i got it" then please fix it

Umm... yeah i think theres a softlock issue... right off the bat it wants me to buy a stone boi and normally that wouldnt be an issue... if it were possible