Thanks for the feedback! As you mentioned, we didn't mean to immidiately end the demo when you're near the yellow chest. Apparently that's a bug we've looked over, so we'll fix it right away. As for your 2nd and 4th point, we didn't want to overwhelm the players with a whole set of skills they could choose from, so we gave Leonas some abilities, but in the full release he would have - of course - more skills to use. As for the fifth point, yeah, we heard from our testers that the forest especially is a hard place to get through, but we thought that would be a fun, somtimes frustrating, experience for the player. We'll look into it and try to make it less hard for players to come. All-in-all, we're happy to hear your reply and if you found any other possible bugs, glitches, etc. feel free to let us know. <3
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Two months ago our team launched a demo of our RPGMaker game, The Knight. Though we now RPGMaker games aren't a hot topic right now, we'd be happy enough if some people would like to check it out. If you find any bugs, glitches or have any ideas that we can put into the full release, let us know. Link: https://uags.itch.io/the-knight-demo