thank you very much! yes, we forgot to add the mouse sensitivity setting(
UFIR
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The problem was the curve script in the unity package from SideFX. She broke the asset when taking it to the scenes, which is why it didn't work at all. There was an duplication error with filling in the dictionary, I modified the script so that old records with an erroneous key were deleted from the collection before the operation and the curve began to work. It crashed every 5 minutes, which caused me to reinitialize asset, but it was enough for me to make all the necessary assets in unity
I wanted to ask: if Is it possible to use allready-made assets and whether will they be counted as criteria "Use of Houdini". For example: an open asset "tree generation" https://www.sidefx.com/contentlibrary/tree-generator /.
If not, then will all assets must be created only in time of the "Game Jam", or can ill use mine own blanks?
I'm asking this because I didn't find a clearly answer in the rules