Development has come to a total standstill and is likely to remain that way for the foreseeable future.
But yeah, we're fine. We just have our focus elsewhere right now.
Lest you harbor inaccuracies, misinterpretations, and high expectations, these are things we want to implement later down the line, but won't necessarily be included in the next update.
Furthermore, I believe in terms of written content, the updates won't be grandiose either, unless I push out a major project like a dungeon. I am, after all, the sole writer on this two-person project. With a full-time job keeping me otherwise occupied, I simply don't have the time or energy to really sit down and churn out the larger updates from when we first launched.
There's two NPCs with associated bad ends: Frost, and the Prismatic Alpha.
Frost's can be triggered by repeatedly running away from him during battle.
The Prismatic Alpha's ends vary depending on your actions. You can accept his proposal, you can reject it and lose the ensuing lust check, reject it and lose the battle, or run away from his fight. Running from him will set an event flag that will trigger at a 10% chance on most rest scenes, sending you directly to a bad end. This event flag can be removed by defeating in combat.
The backgrounds only change between forest and plains (since those are the only two images currently in the game) but I can assure you that travel between all the zones is indeed possible.
There are plenty of encounters that are shared in multiple zones, however. The eastern dragons are one such example.
I'd say you're missing out on a lot. Think of it this way: Initiating combat doesn't necessarily mean that you're going to be a mean dragon. It more or less establishes who gets to call the shots afterwards.
Take one of the Eastern Dragons, for example. They view combat as an art form, and eagerly invite you to join them, because they think it's fun. Combat for dragons is often seen as less as a sign of aggression (territorial disputes notwithstanding) and more of a contest.
Yeah, I can make a scene like that at some point, but if I do, it'll probably be reserved for when the Alpha's dominant route gets implemented. Make it a big bulk release, you see. Considering that the dominant alpha route isn't planned to restrict players by size, it's highly likely that the little guys will change their stance on large players. For now though, only players with a size of 60 or lower are allowed in.
At the moment, I'm taking a break from working on the boys. There's a few other projects that are taking priority.
At present, I have no plans on players dominating Frost. His brother, on the other hand...
Mikhar is not within my jurisdiction; that will be up to the author to decide. As I understand, there is something planned in regards to him, though. What that ultimately turns out to be is a mystery.
I had intended Tarragon to be more of a switch, and the guy absolutely loves to get touchy-feely with dragons. He'll probably be in the loving, intimate side.
Other projects are in the works that'll allow players to be more dominant. I do have one in store, at least.