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uncle_specter

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A member registered Apr 19, 2018 · View creator page →

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(2 edits)

This was a nice little game. I appreciated the choice about continuing to live in the wish, it made for a nice ethical dilemma at the end. The only thing is I wish we could have lived more in the dramatic irony of the wish-coming-true universe. I think that would have been a lot of fun, but overall good job! P.S. I think you did use an optional theme of the "Imagination becoming real"!

What a nice game! The story was very sweet and I appreciated the little bits of honesty in having the MC voice her regrets over each memory. It helped round out the story concept. Good work :)

This game was super cool! Unfortunately at about 20km deep I died and in the white/green space where you can see the "godparent" I pressed escape and the game closed :(.

The oxygen/CO2 mechanic is pretty fun once you get used to how it works. Setting each one just right to try to offset one another made me feel smart, and the fire/hull breaches kept it interesting. The bestiary component with the journal and seeing creatures out the window was awesome, and once I got into the vibe/feeling of the game it was nice to read the history as it developed.

The probe camera effect was cool but I kind of wished I could go see the creatures up close with the same fidelity I could see out of the window.

All told I was just really impressed with the concept and everything you managed to get done in the time period. Awesome job!

(1 edit)

Love the soundscapes and the feel of this piece, Jonathan. The repeating "what is the cost?" motif worked really well and the pacing was good with the back and forth between text and 3d. Great work on this! Honorable mention to the creepy following scene in the city, very dreamlike.