It would be really helpfull if we could know how fresh le body is like this but you can actually read it
Unkn0wnAniGamr
Recent community posts
They can't change the first game since it's too fragile to even code the game. It'll basically have so many errors that it's just easier to just create a stable updatable game. And gamers who bought Among Us will have a discount coupon on steam. So long story short, just read the whole Devlog before commentin :I
Just some suggestions on roles so that it could be more chaotic and fun
For Crewmates:
+Doctor-The player can tell how fresh the body is after reporting (display fresh in green for 1-5 sec/bloat in yellow for 6-10 sec/decay in orange for 11-15 sec/ dry in red for 16+ sec. Only for the doctor) and doesn't have to do medbay tasks (the player can tell how fresh-dry the body is but not the exact seconds)
+Mechanic-The player can temporarily or permanently lock one vent and doesn't have to do wire tasks
+Guard-The player can track one player for one round and is usable once per 3 rounds (or something) and doesn't have to do weapons tasks
+Captain-The player can remove or add one vote to other players but can't be applied to self, and is only usable once per game(I'd imagine it just having +1 or -1 at the person that the player has chosen ,so that the crewmates doesn't know who the captain is) doesn't have to do admin tasks
+Scientist- The player can tell how the player died (it'll make sense in the impostor section)if the person was killed by an alien, ai/robot, psycho,etc. and doesn't have to do specimen tasks
For Imposters:
+Alien- The player can implant an egg on a crewmate that ticks down for 5 seconds and is only usable once per game (it's good since the crewmate knows he has been implanted by an egg and can leave the imposter before dying. Would be good if the crewmate dies next to a crewmate. Would be bad if the player with the egg pushes the button first) the animation is just straight out from the alien movie
+AI/Robot/Cyborg- The player can turn invisible and leave a moving hologram of another player after killing a crewmate for 5 seconds (it's good to move pass an on coming crewmate in hallways and trick them on voting the hologram.It's bad if you suddenly appear next to a crewmate) only usable once per 3 rounds(or something)
+Psycho- The players kill cooldown is halved after one kill but doubled after 2
(it's good if you kill a crewmate who's alone and you hopped into a vent, wait, then kill another lonely crewmate, then follow a crewmate to wait for the cooldown, it's bad if another crewmate comes in and reports the body)
+Shapeshifter- The player can copy another crewmate or imposter that lasts for 10 or so seconds ( it's good if the crewmate you're copying is alone in a room and you kill someone in front of everyone. it's bad if the player you copied is with you)
+Swapper- The player can switch a player into another player. Essentially, you can swap bodies with another player or you can change their bodies ( I just thought that up)
+Influencer- The player can control another player for 10 seconds, meaning he can still kill another crewmate in that spanned amount of time or just put the player next to the other imposter (it's good if the player gets voted off or get's killed by the other imposter. It's bad if you are caught standing by in a room)
And more maps please! You can change the suggestions to make it even more hectic! Looking forward to it in the next year or so since I love this game!