Rad, congrats on getting this demo out there!
upliftinggoat
Creator of
Recent community posts
Thank you for the feedback! It was a real treat to work with Chris on the album, and it's our fourth video game soundtrack that we've done together. This one is extra special since Chris trusted me to dig into his work (especially from the Turrican days) and my game to create this inspiration.
You can listen to the whole album here:
Chris released it on Bandcamp, and people are really losing their minds over it :) https://chrishuelsbeck.bandcamp.com/album/interstellar-sentinel-soundtrack
Hello everyone!
I recently released my first indie game, Interstellar Sentinel, which I would describe as my love letter to shmups (shoot'em up, action arcade shooters) that I have spent a lifetime playing. This has been a passion project that I frankly got tired of waiting for someone to give me permission to design and direct. It also represents the outcome of a close community of playtesters and friends, many of which have never played a shmup. This last point is great because I wanted to create a fun intro experience (dynamic difficulty) for players discovering the genre for the first time.
Here is my most recent playthrough:
Here is a demonstration of the weaponry system (weapon switching is a core part of the game loop).
Here is the page (available on Itch & Steam)
https://upliftinggoat.itch.io/interstellar-sentinel
Thank you for checking out my game!