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urvethen

16
Posts
2
Followers
5
Following
A member registered Jun 17, 2023 · View creator page →

Creator of

Recent community posts

Hi! I would be happy if you try my game and give your feedback! Thank you very much!

https://itch.io/jam/brackeys-13/rate/3347303

Hi! I would be happy if you try my game and give your feedback! Thank you very much!

https://itch.io/jam/brackeys-13/rate/3347303

Hi! I would be happy if you try my game and give your feedback! Thank you very much!

https://itch.io/jam/brackeys-13/rate/3347303

Hi! I would be happy if you try my game and give your feedback! Thank you very much!

https://itch.io/jam/brackeys-13/rate/3347303

Hi! I would be happy if you try my game and give your feedback! Thank you very much!

https://itch.io/jam/brackeys-13/rate/3347303

Hi! I would be happy if you try my game and give your feedback! Thank you very much!

https://itch.io/jam/brackeys-13/rate/3347303

Hi! I would be happy if you try my game and give your feedback! Thank you very much!

https://itch.io/jam/brackeys-13/rate/3347303

Hi! I would be happy if you try my game and give your feedback! Thank you very much!

https://itch.io/jam/brackeys-13/rate/3347303

Great game! I would like additional keyboard controls, since it needs to be used anyway, and I didn't quite understand how to interact with the computers : (  And also, maybe if you continue to develop the project, you could include more mini-games? Putting out the fire was fun; it would be great to add an oil spill cleanup with similar mechanics!

Excellent game! I haven't played physics-based puzzles in a long time. Some levels, like level 3, don't seem quite right to me because, for example, levels 8 and 9 are much easier to complete. I dream of trying to create something like this one day!

Great job! Excellent idea! The visuals are very well done, my compliments; in such a short time, you were able to create both the environment and the enemies. It gives a fantastic Zelda-like adventure and roguelike feeling. I found it amusing that the Midas enhancement turns gold into food, but it's not very clear why the super reflex inverts the shooting direction. It's a pity that the one-punch enhancement doesn't defeat the boss in one hit, but then it would be too easy))) Also, I would like to feel more impact from the shooting, but overall it’s still awesome!

Thank you very much for playing my game! This was my first game jam, so I planned many things incorrectly. The sound aspect turned out to be quite funny - my SoundManager has the necessary sounds - blink, footsteps, trap activation, but in my rush, I forgot to connect it to the appropriate events. I'll be more careful next time!

Thank you very much for playing my game! This was my first game jam, so I didn't plan my work properly and had almost no time left for testing. In hindsight, I realize that it wasn't quite right to use simple assignment for aiming; I should have at least used Lerp, which, I believe, would have made mouse control much more enjoyable.

Thanks for your concern! I asked my friends, some of them have PayPal, I will probably pay through them tomorrow. I was given two classes to learn gamedev, I will start with learning how to create platformers based on your assets. I hope that in the future you will support this asset, because it looks great, and add new animations and things for platformers in the second asset

Hi! I wanted to buy a bundle with your assets, but unfortunately I can only pay by card, and you have this method disabled. Is there any option to buy a bundle with card payment?

The card tearing effect looks amazing, but I don’t understand how to use it in Unity, can anyone tell me?