The jump feels difficult, almost too much to get through the pipes. Some animations are missing, there are selective characters and maybe power-ups. It could be tried to add defeat animations for falling, different biomes. Here you have a good game that needs to be polished and developed, simple but with potential. Of course, they are just ideas, but I hope they help you. 馃憤
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I don't know if I'm going to understand this, since my English is not so good, so I'll use Google translate, whether it's possible or not, I understand your plans, ideas, I'll be brief, the princess should be able to heal and be carried even if she's dead, with so much with the jumps and the reset, I say it might be more than enough, at least to at least get past level 2 馃