I really like your implementation. However, I would have liked some "tutorials" so someone could understand the rules of wireworld better and be able to make their own circuits.
Vagoz
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A member registered Sep 02, 2018 · View creator page →
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Thanks for the feedback! I realised during playtesting that wrapping around the screen was overpowered but decided to keep it because it was more fun that getting stuck. A better difficulty curve would fix that I believe.
The buttons are mapped to R,G and B to make fore more hectic gameplay but I understand it being clunky.