Thank you for playing the game! I’m so glad you enjoyed it, it still holds a dear place in my heart. ^^
A Jen Bird
Creator of
Recent community posts
Hello! I'm interested in joining a group for this jam if anyone is in need of a 2D sprite, concept, or CG artist. I'm mainly looking for a group already with a writer/set idea of what they want their game to be. While I'm interested in any genre, I mainly have experience with VNs and like romances.
You can see examples of my work on my itch.io and also my portfolio. You can reply here if you're interested or email me at: jenbirdart@gmail.com
Thank you for looking!
The virus scan warning only meant that the file was too big for Google Drive to scan it, but that's okay! I've now uploaded the same file as the new Mac download available on this page. Please try downloading the game again and moving it from your downloads folder before extracting and running the application. Hopefully this works!
I'm not entirely sure what's going on there, but try downloading this version. I saw somewhere else that (if you weren't doing so before) if you take it out of the downloads folder first before running it, it might also solve the problem: https://drive.google.com/file/d/1UqyhwFwV6h8oLnh-D5pShBlQl4Fj3Viv/view?usp=shari...
AH! Sorry, I didn't realize it wasn't clear in the description (I'll go fix that now...) There are only friendship scenes in this game;; There's no actual dating;; The bonus "date" scene only happens once you unlock all the endings, it's triggered at the start of a new game and doesn't involve any of the character paths. The character specific ending dialogues are triggered after any of the endings, it's just a short scene involving the character you finished the path with that playthrough. They just comment on the ending and have a short dialogue with Maya if it's not the Runaway Ending.
Sorry for the confusion and most likely the disappointment that there's no actual romance ||OTL
Thank you for your kind words!! In terms of bad endings where it ends terribly for everyone/anyone, there are NO bad endings at all in this game! It's all about having a good time, the type of MC you've made via choices, and if MC ends up with anyone.
Also, found the typo! Thanks for pointing it out! And thank you for your support ;w;
Hello! Sorry, when I made this game, I didn't plan out the gameplay very well so to get the character routes, you have to basically ignore the main goal of the game (which is to get as much money as you can).
To get someone's CG, you'd have to ALWAYS choose their job option (Marcus = Counter, Nichole = Delivery, Thomas = Kitchen, Adrian = Tables) during the playthrough in order to get their affection up! You can tell you're leading up to the CG cutscene when little cutscenes happen after you're done with the day's work. And then once they reach a certain point (60 friendship pts I believe), another cutscene will trigger and you have to choose the correct answer to unlock the CG cutscene.
Technically it's possible to get a CG without always choosing their job option, but it helps :'D (If this still doesn't work, please let me know!)
Thank you so much for playing Lucky Days ;w; It's my first game and I know it has a lot of problems, but it means a lot to me that you're having fun!
Hello! The current status for my visual novel development in general is that I'm currently concentrating on finishing The Bare Escape since it's a smaller game I started for NaNoRenO this year and with it out of the way, I can focus more on Red Wolf Hiding since it is quite a large project. The progress is slow going, but I appreciate your patience!
Yes, the traitor is the same in all the routes. Gerald and Wolfe's route (they are separate from each other) are locked until the player has gotten the "good/"normal" endings for Kent, Emmett, Cyril, and Beau. But that doesn't necessarily mean the truth behind it all will be as straightforward as that probably makes it sound lol;;
Each guy has three endings (they might be labelled differently in the full release of the game) and the "good" and "normal" endings are affected by how much affection points MC has with the guy. "Normal" endings don't end in romance. "Bad" endings are only unlocked after Gerald's/Wolfe's routes are unlocked and aren't tied to affection points, but specific choices.
I like the idea of their profile updating as Agent Mirage learns more about them in their route, so I'll look into making that work! As for who Agent Mirage will decide is the traitor (which is the route split), that will be decided by who has the highest "affection" points and whether she was right or not will be seen during the route.
Thank you so much! It means a lot to me that you like the characters (especially Diamond, Cross, and Bull!) ;w;
I can't make any promises, but I'm hoping to get at least most of it done this year. Updates and side art will be posted on my VN dev blog though, to hopefully help tide you over until full release!
Hello! Thank you for playing Lucky Days!
As for tips in getting the $5000, make sure you always wait tables and always get $20 for each scenario, if you get anything less, even $15, you won't make the goal. One strategy would be to save before every choice to make sure you get the $20 since there's no rollback (because I was bad at game design back then, I'm sorry;;)
I wish you luck! And another tip: When you get all the endings, if you play one more time, you'll get to see a bonus "date" scene!