Very VERY well made! A cool concept that is executed well and with all the limitations, and has actual replayability! I ccouldn't play for as long as I would've liked though, as scrolling isn't disabled while playing so using the arrow keys just causes you to constantly move the screen
Varishari
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Sorry to hear that! We did run into some issues with getting stuck between pots during testing as well, but by the end of the 72 hour timeframe there wasn't enough time to adjust all the colliders and placements. But we are considering continuing this as a little side project so the feedback is really appreciated!
Cute little game! Graphics are consistently nice and pixel-styled throughout the entire thing, and the gameplay is simple but fun.
All I'm missing is some sort pixel texture on the grass and maybe white lines on the streets - something to show the player they're still moving even after heading in one direction for a long time. I had some parts where no enemies spawned and after a while I wasn't sure if I was even moving forward ^^'
Neat little game! Basic but cool concept, especially enjoying the way the map is generated and only ever partially revealed.
I played it in chrome and the audio sounded a bit buggy/ started cutting in and out, and it took me a while to understand if my hits actually worked on the enemy. But that's just minor polish, still a really solid entry!
Great overall presentation and concept! Sometimes I'd get stuck in doorframes which wouldn't be a problem if the timings weren't so tight later on.
Also a sort of indication as to which path a programmer or admin will take would be nice for some of the levels where it isn't obvious from path length alone.
Still a great entry that follows the restrictions well while also offering something unique.
Really REALLY well made! Nice pixel style that is used throughout the entire game, clear controls and simple, yet intriguing gameplay! Definitely one of the best entries.
Only """flaw""" to me is that I'm always a fan of game jam games following the whole topic and not just the restrictions, and this game is lacking in the insect department. But maybe I just didn't play enough to see any bug enemies. I think it could've definitely added some uniqueness but I understand wanting to follow up on a different idea