Honestly, stellar game so far; IMO it's worth it for the gameplay alone! Figuring out all of the character mechanics and how they interact with eachother is fun, and the difficulty scale seems pretty balanced. (Played all 12 levels)
FEEDBACK (as of U0.1.1):
- Gameplay feels a little "left door heavy" because of Misty. Not a huge deal, but that door is often constantly closed on later nights.
- Would like to be able to see the current night on the black screen just before the start of the level.
- There's a quirk with Nile that I would like to see modified: if she gets a movement opportunity into the room you're looking at just before you change cams it feels a little BS.
- The lovescares are great, but I feel like it would be nice to have some reward for playing well instead of just rewarding a failure. Maybe something a little more interactive with an 'ending'?
- The characters just pop-in to their locations near the doors. I think this looks fine when they teleport between cams, but having an intermediary animation when they go between the hall door, window, and leaving would make it feel a little less jerky and fit in with the other well-crafted animations.
- The current gallery is good, but it would be a nice-to-have for there to be an actual gallery for the character models in a pose with bits of information about them.
- Would like for the red wolf (don't know her name) to be present more. Wasn't a threat until night 12.
FEEDBACK (less-serious):
- Would love to be able to boop Sammy's nose when she's blocking you in the office.
- Have the glass fog up from their breath when they're pressed up against it
- I know it may not happen, but girls that are less thicc af are hot too T_T