Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Tales Of Wocdes

34
Posts
512
Followers
32
Following
A member registered Aug 17, 2017 · View creator page →

Creator of

Recent community posts

Thank you! I will fix that when I have the time. 

(1 edit)

Thank you for all of these! I will investigate!

Edit: I think I fixed it :D New game/a save before the name choice required to fix the bug.

Thank you Will fix that one too. 

Thank you! I will fix that. 

(1 edit)

Hi,

I cannot seem to replicate this. However, if I understand correctly, you were using an old save?

If that is indeed the case, I would say that is the reason. You see, in the old system the variables could only have one value i.e. 

variable = "fox" which mean the preallocation would have been done as variable = "" vs. now it can have multiple values 

variable = ["fox", "wolf"] and preallocation is done as variable = [].

I think this is the cause of the error. It should work fine with a new save, in an old save there is a disconnect between the preallocations of the variable.

Sorry for the inconvenience! Updates tend to break old saves (assuming you were indeed using an old save). 

Edit: And thank you! 

Thank you! That was a bug I accidentally created earlier today while fixing another bug :D Forgot to delete the testing code! 

Should be fixed now!

Thank you! That is eventually the plan, but it is a long way before we get there :D  

(2 edits)

Hi, Havard not disclosing any details about MC's injuries to Lexia was purposeful, though he should have told Lexia MC was hurt in a general manner. If he did not, then there is a bug. 

The splint thing... I forgot. I will add some flavor text when I have the time :D 

Thank you! Happy to hear you like the story. 

Edit: I think there is a bug! I will try to fix it. 

Edit 2: I think it works now :D At least it did the one time I tested it. 

Thank you! Mainly because I decided Havard has cat eyes fairly late on :D And MC could already have slitted eyes but those are draconic. I thought having multiple similar eyes would not make much difference. If enough people want it, I may return to it. It would probably not be hard to add :D 

Thanks! I think I wrote this bit directly into twine so no wonder so many typos there :D 

I can't update the demo right now, in the middle of a coding thing that needs to be finished first, but I have fixed these!

Thank you. The missing word has been added :D 

Awesome! Thank you and no hurry. 

Wow! That is some high praise, and I am flattered and honored! And incredibly happy that you have found the story so far inspiring. 

Thank you.  Best of luck with your artistic endeavors, and if you ever feel comfortable sharing, please do so. But absolutely no pressure to do so.

This was asked on tumblr (might have been you), but it is stuck in the queue :D

I will copy what I wrote there even if that has not been published: 

Now that you mention it, no there are basically no aquatic features.

There are already so many though that I will admit, I am not super enthusiastic about adding more. Already I have trouble with the ones that are in there and will probably forget to mention some in text.

Still, if enough people want some, I might be persuaded :D Though I make no promises about them not being quite ascetic only, if this is the case.

Though breathing under water..... Hmm... I will say I am not getting rid of MC's legs. But it seems I am overhauling the system anyway.... 

Thank you, and you are not wrong :D And something like that is planned. It was mentioned in one of the blog posts

Thank you, and thank you everyone else who has commented below! Glad you all had a good time! 

There are some posts on tumblr discussing the heritage features, if you are interested: for example this one mentions it briefly, this second one, and this third one.  I think two are before the demo was updated :D  

I will probably come back to it later to try again make it so that taking multiple options would be possible. The posts talk about some of the issues regarding this.  It was a lot of work for C2, and I don't immediately want to mess with it :D 

Thank you! Should be both fixed now :D 

As for being mute, I plan to offer an alternative magical communicator to a MC that chooses not to talk. It is not all locked in stone though, there will probably at least be a chance to try and speak again , once they are a bit older. Whatever it succeeds is another thing :D This was asked recently on tumblr where I listed a bit more detail. 

Thank you! Should be fixed now. 

I think everything works: So just the javascrit "config" to "Config" and a scrollbar issue  (that was not a crash issue, just an aesthetic one).  

The scrollbar was insistent on staying, and I could not get rid of it for some reason. It was bordering on cutting off text but adding "padding: 0.5em;"  to the "#passages " in the Stylesheet made this OK. I have not tested on mobile yet. Trying to edit the #passages::-webkit-scrollbar did not do anything for some reason as far as I could tell. 

This fixed some errors on startup, like fadein and the meters being broken :D Some macros are still out of commission, but those were not a part of the template, just mine.  Still need to check if anything else broke.  

Thank you. Not planning to :D It just takes time to work on.

(1 edit)

Sounds like you had a good time, I am happy :D I fear patience is needed. I have some more, a few sneaky snippets on the tumblr page can be found but it is not ready to go. Now I also feel bad about the fact that MC meeting the twins probably is not in the next chapter.....

Wow! Thank you so much! That is some high praise!  Please check out the tumblr if you have not already. There might be a few short snippets of Chapter 2 posted as sneak peeks :D

(2 edits)

Hi, thank you! I am happy you like it so far! No need to be sorry for pointing out a problem you found! This is a know issue, I have listed above under "known issues" :D I have edited and updated the game. I hope it now works, but let me know if there are more problems!

No problems, this is good English in my opinion at least. It is not my first language either. Happy to hear you liked the story and the little reference :D 

Wow, that is some very high praise! Thank you very much! Clearly Havard has some good taste in names :D 

Thank you! Your wish will probably come true, I have a vague idea for a scene in mind :D 

Happy to hear you like the project! Thank you for your support and discretion! I will gladly hear about spelling mistakes! tumblr or email (in the demo feedback page) would work. 

Thank you for the feedback! I will try to see if I can fix that!

(1 edit)

Glad to hear that! Thank you! Aah, it seems all my responses are basically the same :D Oh well, they are true. 

Thank you! Let's hope growing up will be fun.... :D 

Thank you very much! Glad to hear some emotions landed! 

Thank you! Happy to hear you liked it so far! And thank you for the typo! I will fix that.

Thank you! I am glad you like it so far!