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Verdant Core

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A member registered May 30, 2022 · View creator page →

Creator of

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You're very welcome! Hope you enjoy it!

Wow! This looks like  a lovely minimalist system and it feels very intuitive. I think it will translate into solo play really well.

I like the two variations! Very nice!

Nice!

Nice! It looks good with a bit of colour! Thanks for sharing!

Just had a fun evening playing solo using these sheets and White Box (just downloaded that to use for this). What a fantastic time, the tables work really well and the cycle runs along nice and smoothly. A fantastic piece of work! Just about to enter my first dungeon.

This has so much atmosphere and the writing is superb. Each sentence raises questions and horrors. Fantastic work!

Thank you so much! That solves the mystery. Very pleased that people are finding it useful!

It is 100% better, thank you!

This is cool - now I need to go and watch the film again. Saw your point about the background transparency - that was the only point I was going to make. 

A great collection of spells, lots of ingenuity and creativity! Highly recommended!

Congratulations on release! 

This is one of the games that got me started with solo RPGs and it has had a big impact on how I think about writing games. So pleased to see an update!

Time zones are the bane.

Hey Hugh! This module sounds great! The times (as you said) aren't great for Europe, but I hope the testing goes well!

That sounds great - I have VoV and it's on my list to get to the table soon!

Another fantastic setting from Riles - this could be used as with EcoMOFOS or any other post-apocalyptic ttrpg.

Also meant to say, I love the art in the zine, it really captures the flavour (pun intended).

This is a superb addition to any game, but I'm especially excited that it is playing-card based. I'm going to try using it with the playing-card based RPG I've written. It will fit in really smoothly, I think.

There are some great ideas in here! 

Hi! Thanks for your question! They don't affect anything in Exploration Cycle, but I have a role-playing game, Treasured Possessions that the systems come from. In Treasured Possessions, the characters are spirits protecting a village and the interact with the world by inhabiting the villagers. To be compatible, the spirit needs to match the suit of their trait, Will, with either of the villager's traits, Strength or Skill.

Because you can use both games together, I left the suits in here so they're 100% transferable. 

I'm hoping to publish a play test version of Treasured Possessions soon, maybe once I've got an example adventure to go with it.

Hope that helps!

Packed with dusty desert atmosphere - a fantastic module.

Cool, thanks for the reply!

This is so good! The messages, the radio tower, the creeping doom, fantastic! 

Will anywhere in Europe be carrying the print copy? I'd love to get a print version when it is available, but shipping across the ocean (or from the UK, to be  honest) is a nightmare.

This is so cool! A proper poke bowl of an adventure, lots of tasty bits that blend together to make something fantastic. 

This is a cool list of backgrounds for Fallen or any other game in a 17th century-ish setting. I especially like the way the traits, equipment, etc. are typified into helpful, risky and difficult categories.

Thank you so much for your comments, I’m really pleased you like it, I am a big fan of your art and games.

I get you - that's a bit beyond my skills, but something to think about figuring out. Thanks for the feedback, I really appreciate it!

I've just checked on the PDF on my laptop and downloaded the file here and both of then have links to the pages in the table of contents. If I however over a name of a table or the page number and click, it takes me to that page. If that doesn't work when you download it, let me know.

So glad you're enjoying the game! The table of contents was supposed to be interactive, so let me take a look at that and see what's happening. 

I put the four tables that you use most often inside the back cover so they'd be there for easy access.

Thank you for taking the time to comment, it's really helpful to hear your thoughts. 

A good read, and so much of it is similar to my own experience. Your end result is amazing and a testament to your perseverance through the year. I enjoyed following along and look forward to seeing whatever you do next. 

Congratulations! I made it to the end, but didn't always stick to a bit every day - I was putting things out once a month, so I could be a little flexible. Some months felt like a struggle, others ripped out quickly. 

I think the main things I learned were to try to have a broad idea (each month) before jumping in but also not to stress if ideas weren't coming - a lot of things popped into being while I was out walking my dog rather than slaving over a hot keyboard. December only came together later in the month when I figured out what was going on and a few loose ends from earlier in the year got tied together.

CONGRATULATIONS! So happy to see you've made it to the end! The city map looks amazing! I've enjoyed following your project through the year. 

I just received a copy of Archol from The Lost Bay and saw there was a game set in the world. It looks fantastic, I can't wait to try it out!

This is such a cool idea, and well written and put together.

Thank you!

Thank you! Think 2024 is going to be my year of trying to draw stuff. This was exciting to do, nerve wracking to post and I can only improve by doing a bit every day, I figure.