Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Veritas16

12
Posts
1
Topics
1
Following
A member registered Apr 11, 2016 · View creator page →

Creator of

Recent community posts

Thanks a lot! :)

Cant we integrate this tool with text and image prompt based ai image generators to get an infinite variety of character designs? It's just a thought. If required we, the users ,too can chip in financially a bit to support its development!(Perhaps a KickStarter Project?) Let me know your thoughts on that

Yes!

i'm a newbie, so it might be a stupid question, does the tool support gdevelop?

can i use it with gdevelop?

Yesterday night I finally got the tileset preview and loading it in the editor right. Today morning, i can preview the tileset but it wont show up in the editor tileset load tab. Is it a bug? Is there a workaround?

Is there any way to increase the map size? Presently, the tile toolset shows a default 640x, 360y dimension grid.

What are the file sharing services that this tool supports. Imgur access is restricted in my region and my tileset is not working with OneDrive, Google Drive and Google Photos!

@pandako, @community, I have a really elementary question, I am really new to the world of tilemaps, so kindly excuse my ignorance. Can I give different names to tiles that together form a terrain object and expect the same kind of collision handling?

(1 edit)

I am using the 1.0.4 version to make a top-down shooter. But the problem I am facing at present is that the player rendering is not static but fuzzy like the player is there but not there. It is happening in the idle state only! Perhaps the idle and run animations get mixed up, at least that's my guess. Additionally, my custom laser gun refuses to work in the way the template gun does. Any tips?

I am very much interested!

Thanks for reading and commenting. I have started work on another narrative based game for the next game jam. Hope to complete it within time!

:)