Always happy to hear from you and this project! Looking at the other comments here, I think it's safe to say we're a patient bunch lol. Take at your pace and chip away at it little by little.
VermillionNova
Creator of
Recent community posts
"Checking the Daigo fight, but IIRC Flumen and Terra never launched elemental attacks"
Flumen and Terra have Frigid Grave and Explosion, respectively. Admittedly, there isn't much logic to determine which skill is used when for the swords, so it may be luck (or lack of, lol) that you haven't seen them yet.
"Finally saw Demon Grip from Tenebris, which isn't magic, but is at least Dark?"
Demon's Grip is, in fact, a magic skill.
"Their Melts might cost too much for their 16 SP per turn regen to let them do anything else, especially since they only get 25SP back from Soul Infusion. ... Unless I figure out how to get Divinus to toss them a Soothing Light?"
The melt skills have universal SP cost no matter who uses it because enemies and allies operate by the same skill cost rules. I could increase the max SP of the swords, but I left it the way I did because I didn't want players getting so overwhelmed by the swords that they couldn't focus on the boss. The boss fight is a test of the player's crowd control capabilities, so making the sword's AI too complex would cause players to focus less on crowd control and more on fighting individual swords.
"And Swords can't feel emotions. Huh."
Well, they are inanimate objects, lol. They're also immune to physical injuries like bleed, blind, etc. because they lack the components that those injuries would affect.
Sorry for the late response! Super excited for the reminder that PotF has a TVTropes page!
"Mia's Guiding Light doesn't seem to be working in combination with the removal of Panic at end of turn, at least in the final battle?"
In general, new emotional afflictions shouldn't overwrite existing ones, and Joy is no exception. So her not getting Joy in that situation is correct if she still has Panic.
"Unwilling Hero doesn't remove Panic."
It's not supposed to. Where do you see that it removed Panic state? All the skill description states is that the party will be healed. That just refers to the party's HP.
"Are Daigo's Elemental Swords supposed to stop casting elemental magic after a while?"
No, but if they don't have the SP to cast a skill, they'll default to basic attacks like every other enemy in the game. That may have been what happened in your case.
"Nice use of En-words for the elemental Fangs!"
That, uh, wasn't intentional lol. I was just looking for appropriate words to describe the states, but them having similar sounding verbs is a complete coincidence.
Thanks for the typo reports! I'll take a look at those.