yeah, it's an issue I experienced occasionally during playtests, but couldn't find the reason in the collision code yet
verysoftwares
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update: there is now a newer version by SuperIlu: https://github.com/SuperIlu/lovedos/
rxi's version lacked music support, which is why the game was left silent.
> And then I would get some amount of a color, but that number was constantly changing?
capturing doesn't actually give you any color, the number is just your previously owned color plus the values of pixels you're standing on. you lock in to the animated resource's current value when zooming.
uhh. it's weird.
the stage 2 freeze is fixed in the post-jam version available on the official TIC-80 website: https://tic80.com/play?cart=3854
tell you what. i'll link you the post-jam build, with fixes to 5 found bugs and other improvements: http://tic80.com/play?cart=3854
would love to hear what you think of it!