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VidraDev

33
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3
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5
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A member registered Feb 11, 2019 · View creator page →

Creator of

Recent community posts

Very cute little game! The atmosphere was amazing!

Loved it!

I'm really glad you managed to post the game!

It takes some time to get ahold of it, but when you get the basics, it's really fun! I think that the mechanics are well thought out, and it has great potential to be polished further.

Overall, good job! :)

Thanks a lot, we're glad you liked it! We really appreciate the feedback :)

Will definitely nerf those guys after voting is over!

Thanks a lot for the feedback! We're really glad you liked it!

We thought about the MetaFab integration a lot and decided that we would follow the following part of the rules:

"More specifically, for this jam, some ways you can use MetaFab include...

Player account creation, management, and save state..."

We also added an item that's minted to your wallet once you beat the game, so overall the Almanac is some kind of inventory. If we wanted another saving and "inventory" system, we would have to reimplement a different one entirely.

The genre of our game would be some kind of rougelike, and in rougelike games there often isn't much economy going around, so we decided not to force it and use MetaFab for the system we actually needed. Our current inventory system mostly serves as a proof of concept and could be (and probably will be, after the jam) expanded.

Once again, I get where you're coming from, but I think MetaFab is amazing because of the fact that it can solve variety of problems, and be useful to any type of game there is. 

I hope this makes sense! Thanks again :)

Glad you ended up fixing the error, the game was great! It's a very unique take on the theme and I really liked it :) 
Great job!

A really good entry! I especially respect the fact that you guys made the assets, and they turned out amazing! Great job :)

A very unique take on the theme and everything was well executed, especially the MetaFab integration! Overall a really nice entry!

(2 edits)

Thank you so much! Really appreciate the feedback and am glad you enjoyed it!

The  Metafab was used to handle player login and saving data in the "Almanac". (Which fits the "Player creation, management and saving" example from the Jam page).

Aside from that, when you beat a boss, an item gets minted to your wallet (which you can also see in the almanac).

You can go to the game page where we put more information about it!

Hope this cleared it up for you. And thank you so much again! :)

Thanks a lot! Appreciate it :)

Thank you so much for the feedback, we're so glad you enjoyed it! We forgot to mention the fact that you can dash through bullets, which should make the experience a bit less difficult, but I agree, we should slow down the bullets a bit in the future. Thanks again! :)

Thanks a lot!

Thanks! I'll let him know ;)

Thanks a lot, Drake! We're really glad you liked it! We'll definitely add more levels once the voting is over.

Thanks again :)

Glad you liked it! Thanks a lot :)

Thank you!

Really fun entry! Great job :)

Thank you! I'm so glad you enjoyed it!!! We might add more to this game after the jam :)

Thank you so much! We are so glad you enjoyed the game, and of course, so flattered it's your fav one :) 

The visuals are on another level! They're just amazing. I really liked this! Very well done overall!

Thank you so much for the feedback! We really appreciate it and are glad you enjoyed the game. Thank you for the honest review once again :)

Sorry to hear that. In the game, you can't move if the dialogue is ongoing. Also you can speed up the dialogue by pressing J

Thank you so much. I'm really glad you did :)

Thanks! :)

Thanks :)

Thanks! I'm glad you enjoyed it :)

Thanks a lot! So glad you liked it :)

Glad you liked it :)

Thanks a lot!

Thank you so much!

Oh sorry, totally forgot about it! Will do after the jam :)

Thank you so much! We really appreciate it :)

I'm so glad you do! Thanks a lot :)