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Vincent Paquin

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A member registered Jun 13, 2022 · View creator page →

Creator of

Recent community posts

Hello, and thank you very much ! I feel like I've released the alpha demo a little too early, and I've actually considered giving further chapters as demo away.

Not every characters will be playable (Junior is playable very late in the story), but ironically, the good thing with that kind of game is...

It's likely that the more I show in the demo, the more people will enjoy. As long as the end of the story isn't in the demo...


But also, did you notice? there is a cheatcode, at the end of the game's description, to get one more chapter out of the demo ;)

type moreplease in the demo end screen

C'est sacrément propre et efficace !

(1 edit)

It's not just you, it's a general feeling that the fighting gameplay is a bit awkward ! Definitely have to rework it. But thanks for the feedback!

The game's story is 70-80% complete yeah, but then there will be polishing and marketing, so no release date in mind exactly.

The final version is estimated between 8 and 12 hours of gameplay, and I dunno, around $10-$15 ? I expect to work on specific distribution once the game is over, ha ha! it's definitely not going to be higher than that though.

Thank you very much, that means a lot to me!

thank you very much! 

Thank you for the video!

https://vincentpaquin.itch.io/sixlegends

Six legends is a game I've been working on for several years. It's a long, multi-chapter story set in a light fantasy world. It's my passion project, and I do believe it is a pretty good one ; at least, that's what I've been told.

I have a lot of chapters ready in a pretty good shape, an have decided to release a demo of it. I consider it in alpha state as I intend to rework a lot of the interface and character movement.

The demo ends with a form if you want to give your opinion or feedback.


Regardless of your interest in the game, I thank you for reading and wish you a nice day!