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ViperAcidZX

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A member registered Nov 14, 2016

Recent community posts

I've been playing this on my Switch and had a great time with it! I'm definitely replaying it again! Thank you for giving us the closest thing we can get for playing Dream C Club overseas!

(1 edit)

It also seems to be an issue with newer GZDoom; Kagen didn't have issues with the SPC playback in earlier builds and I can confirm that as well sadly after install another v3.4.1 installation of GZDoom and it didn't happen there, unfortunately I can't use other newer mods like Tactical Spy (which crashes the engine despite saying it works with v3.2 or newer) and updated builds of RetroShader with GMOTA.

Sorry to bug you, but for some reason I am having some bizarre audio problems with Lord Blaz' music with the recent version (v1.4.1), whenever I start a new game with him, his music is very low in terms of volume and doesn't change much if I mess with GZDoom's sound settings, and then after I change from another character then back to Lord Blaz, it works normally all of the sudden? I'm not sure what is causing this issue. This problem seems to also affect other characters as well from what I'm seeing (or rather, hearing).

My system's specs:

  • OS: Windows 10 Home, 64-bit
  • CPU: AMD FX-4350
  • GPU: Nvidia GeForce GTX 960 (4GB VRAM)
  • RAM: 8GB DDR3

Using GZDoom v4.4.2 (64-bit), tried different audio output (FluidSynth, WildMIDI, etc.) and different sampling rates as well (48KHz and 44.1KHz).

Dumb question: does this support the Unity re-release's IWADs for Doom I and II, as well as its downloadable Final Doom, No Rest for the Living, and SIGIL WADs? Another thing, could it be possible to have an option to not have the level author's names appear in the level completion screen? 

Thank you for the replay and it's totally understandable of not publicly showing the UX/UI working. I do like the idea of a prequel comic and glad to see you're experimenting with some unique ideas while we're all dealing with the quarantine thanks to COVID-19.

This was a very welcome surprise to see this game show up on itch.io and for free as well. Thank you very much, Benn Fried. I am wondering though, is there any possibilities of updating and bug fixing this release and maybe add some polish to this without changing the game too much.

Can't wait! X3