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VirtualSquid

11
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A member registered Jul 12, 2022 · View creator page →

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A good start! The jumping was pretty fun

A good start! Was that a dash of some sort when I pressed space?

Loved the art and ambience! The characters were interesting too. Also, that's an impressive amount of content for 48 hours. Great work!

Clever intro! The movement and obstacle avoidance was pretty smooth and fun. I had a couple tries where the red die appeared basically right on top of me and I had no warning or way to avoid it; leaving a bit more time between the appearance of the red paths and the actual red die following them might help with that.

The in-game instructions were really helpful. Fun game, it got really hectic really fast while I was trying to roll the number I needed while avoiding all the hands! Though, it was a little hard to distinguish the hands from the background a times, increasing the contrast between foreground and background would help with readability.

Loved all the hand-drawn art (grass texture included).  A bit slow-paced but a great start!

A nice platformer! It took me a few tries to do the last platforming section where you have to switch directions because it would fail me pretty quickly if I stopped at all, maybe a timer or exhaustion bar or something that ticks down while you're stationary and kills you if you're stationary for more than a short time would give a bit more visual feedback to the player. Overall pretty fun, good work!

I really liked the art style! I also agree with Znart's points on the rest. This is a great start!

Definitely a difficult game, but fun once you get used to it. I think the ability to see the sides of the die (maybe just a little bit) would be helpful in making more informed moves. Nice work :)

It took a bit of time to figure out the upgrade mechanic, but it was really fun once I did! I also liked having the UI stat display for all my units, though I would've liked info like aggro/stealth in that display too to make those upgrades more visible/impactful. Great start to a game!

I really liked the progression of the levels, slowly introducing mechanics and complexity. Fun puzzles!