Hello, sorry for the delay. No, I didn't share any terrain height maps with the pack, sorry.
Visions Mind
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Hey there! Thank you for your interest!
If I'm not mistaken (I've never used it) RPG Maker is a 2D Game Engine. This is a pack of actual 3D Assets. I don't know if you can directly import these into RPG Maker but I suspect it won't work. That said, you can always load them into a 3D software (I'd suggest Blender, since it's Free and Open Source) and render them out to Sprites to use in any 2D Game Engine.
Hello! Thank you so much for your interest and for your comments! Yes! These should work in any 3D application that supports FBx files (including those you've suggested). In regards to Unity you would have to look for how the engine works with the Collision Meshes (usually it's just a matter of editing the naming or something similar). If you just want the assets to render, you can simply delete the collision meshes - in my case (UE4) I used their necessay naming convention, so the collisions are the objects that use the following naming: UCX_[nameOfTheObject].