Hi ruzz,
I think the process of exporting the game to Mac is not difficult in Godot. The problem is how to test it?
I don't have a Mac to test it on. Only Windows and Linux PCs. That's the real issue.
Since I've used Windows my whole life, I was kind of under the impression that most people use Windows for desktop PCs, but I guess that's just not true.
I will look into exporting the game to other platforms. Thanks. 🙏