The screen would be overfilled very quickly when every single little enemy gets a visible lifebar. But I thought that the big crystal might also should get a lifebar that doesn't leave the screen, so the player knows if the main crystal is getting attacked off screen.
Nice little game. Wished your wolfs and orcs would look more distinguishable from the enemies groups and that this tower defense game would give an option to build and upgrade units. Maybe a healthbar for the basis and an ingame volume adjustment would be practical too.