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Vivid_Hornet

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A member registered Aug 19, 2021 · View creator page →

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Recent community posts

The goal is to get to that terminal velocity.

I too.

Thank! I'm hoping that do some more balancing to make both easier and more difficult.

Yeah, it's all about going fast, but not too fast. We've got some ideas for balances coming up to hopefully make some things easier, but other things harder.

Yeah, there's still a fair bit more I would like to do with the car to get it moving how I want it to. We didn't have much time to work on the mountain, but the first bend or two is a taste of how we want the finished terrain to look like.

Thanks! We're hoping to add more to the scenery like trees and pushes to make it now look so dull.

Thanks! We're currently working on a save-type features including being able to save sound settings.

I know it's a bit past 4:00 PM PST, but we would greatly appreciate it if you let us modify our post. This was the first time I've ever uploaded a game to itch.io so I didn't fully know what was needed. I thought that a link to the GitHub was all that was needed. But then after we checked our submission this morning to see how it's doing, we realized that it was not enough. I have the Unity build ready to go and is actually in the GitHub.

Discord: Vivian_Hornik#7965

Link to itch.io: https://vivid-hornet.itch.io/httpsgithubcomttomczak3ludwig-jamgit

Also, the link name is really weird because I thought that that was where we were supposed to put the link to the GitHub, not that we actually got to name the link.

Thank you for your time,

Vivian Hornik