is adding a simple 'active reload' system possible? like something in returnal where if you time the reload right it finishes early and gives certain bonuses?
voduyan
Recent community posts
the game is very interesting and I decided to support you anyway. But will there be plans for any kind of config to adjust the difficulty? I hesitate to call it 'difficulty' because some of the design choices do not make the game challenging, they just add frustration. Maybe you can add a slider to adjust some RNG elements or like some have said, remove some bad RNG from the normal mode and include them in a 'hard mode'.
I know devs all have a vision of their work in mind, and sometimes it can be hard to compromise on that. But I believe I'm speaking for many others when I say that more forgiving RNG will only increase the quality of gameplay
Heck, just knowing where in the game files I can tweak some numbers would make this 100% better. Maybe I will find something if I check all the json files.