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Voytsik

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A member registered May 04, 2021 · View creator page →

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A small note. From now on, all messages mentioning “punishing a player for choices” will be deleted. It’s not me who created these characters and their attitude towards the player. Any complaints regarding this should be addressed to the author of this CYOA (BeTheGirlAnon). I took on the task of adapting their CYOA into an interactive game, adding some of my own choices and mechanics (titles and achievements). I liked their game for the number of choices the player could make. Do not like it? Nobody forces you to play this. This might not have happened had I created this CYOA from scratch, but I just adapted the existing one.

I plan to return to game development in a month when I write a graduate thesis for my university, as I wrote on my discord server.

I need them (that person above did nothing for now). Write here your discord nickname, or write directly to me.

What program did you use to encode videos?

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Switch on this option in game settings on this site. It’s better to have comments than “Discussion board”.

Short game, but high-quality animation. The game archive is very large for such a short game. You need to compress photos and videos, so they take up less space. Use jpg or webp format, not png. Also, I know YouTube is very good at compressing videos. To compress photos, try the FSViewer75 program or some version of Photoshop.

I watched all seasons of this anime and read some manga and light novels. It seems to me that your game uses dialogue lines from the first anime episode. It’s not a bad thing, but you don’t have to bring all the anime into a game format. Come up with your own plot in the world of Date a Live, or some parallel world where these characters from this anime live.

I can advise you to think about what system will be in your game. That is, some affection points, choices leading to a certain ending, or something else. You don’t have to invent characters from scratch, but you can create some new spirit that can bring new interesting elements and interactions to the story of your game. Good luck to you!

Well, I’ve returned to developing this game and have been working on it lately. I’ve changed my view of the game a little, so I’ll have to rework some elements. Now I am at the stage of writing the script and various text. If you know English well, you can help me edit some sentences as a beta reader. Write here or my Discord (voytsik).

Yes, I plan to work on this game, but the last weeks have been busier than I expected. Can’t promise how soon when new version of the game will be ready.

If you talk about “routes” version, then yes, bed there doesn’t work yet. It’s a thing to change in the next updates.

Download .apk file, it’s for Android. It installs the game like a common app.

Just in case, you need to extract the game from its archive. Otherwise, you may not see images.

It’s HTML-game, launch file index.html.

I’ve been a little busy the past few weeks and haven’t been able to work on the game. I’ll be back after June 6th or sooner. So the next game update will be sometime in June. In this update, there will be an introduction to the protagonist’s family via an event for each character (one event is completely ready, and the text part of another without images).

I tried to do it. Download the apk file and check if it works fine. I didn’t have any startup errors, but these files haven’t been fully tested.

I’m writing about the next events, and have a feeling it’s possible to do this. I can’t say yet how it will turn out, but I may try to make this genre optional. The first events of this kind are still far away, but it seems to me that even without vore, the story will be able to offer players a lot of content.

Did you try to extract game files from its archive and launch the game again?

Yes, nothing for now, just introduction and system mechanics. Wait for the next update. It’s just a prototype to demonstrate the graphic interface and other things (and, maybe, hear some thoughts about it).

And some general information about future plans and the nature of the game. For now, most of the action will take place in the player’s home. You can’t go to other locations (I will add some other locations, but that will come later). The reason for this I can’t say, so as not to give spoilers (in the next version of the game you will understand this point). Can only say that the player will have to face Luminar again. Therefore, I’ll focus on different interactions with the protagonist’s family. The photos that you could see in different locations are hints for future events, when the player will get to know the characters and increase their level of sympathy (I have the Attitude attribute for this). Such an increase will open up new interaction opportunities and allow you to get to know the characters better.

After reaching a certain level of sympathy, the player will be able to go on the route of one of the characters (I added “route” to the game title for this reason). But I will have a slightly different structure of such routes. Choosing one route does not block access to all others, and when the player completes one route, they can go back and complete other routes without losing most of their progress (you do not have to replay this game from the beginning). Each of the characters will have several possible routes. I will try to make them interesting to pass. An analogue of such routes is the Endings in the previous version 1-9.

And one more thing. Unlike many other games, there is a father of the protagonist here. There is a certain amount of bisexual content with this character in the interactive story that became the basis for this game. I can’t say that I particularly like it, but there might be something in the game. However, I’m going to make this content optional, and at some point the main character may even get the opportunity to remove (temporarily or for longer) this character from the game if you want to end a harem route or Martha’s route. I can even add the ability to change the gender of this character at some later stages of the game.

Right now, I still don’t have a fully completed story with all the details, so I’m happy to hear your suggestions and ideas if they help me improve the game. You can write it in the comments or in my Discord.

Oh, rather important question (I hope that other people will see my answer as well). At this point, I don’t see a way to make it avoidable. I have certain plans for how the player will interact with other characters, and in these plans, vore plays a rather big role. I had thoughts of making some way to avoid such events, but then most of the story would be lost. So, if this genre is not for you, then do not play this game. Among my plans is to make another normal game without it, but it won’t be soon.

I can’t please all users, I’m the only one working on this game. It took me two months to develop each file available for download, and there was a month break between them. I prefer the option of making a good game for a specific audience than a mediocre game for a large audience.

If you open the version of “The big 1-9” you will get an idea of what the game will be about. If you completely remove vore from it, then most of the story will be lost. I have no idea how to make up for this lost part, so I gave up on the idea of making vore avoidable. However, this does not mean that you should watch each of the vore events. Some of them can be avoided.

The same, as I think, problem in others users.

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Did you extract the game from its archive? Then open the file index.html with some internet browser, it should work. Some common browser like Chrome or Opera (I don’t know about others).

I’ve never had a Mac, so I don’t know how everything works there. This game is made with HTML and JavaScript. Can a Mac run such a game? Don’t know. If not, I won’t mind if someone tells me how to make a version for this system.

Interesting story, but the player should have more choices. There is only a linear story with a branch at the very beginning. Some choices are needed during the game as well.

I definitely can not make a game based on this one. I have an idea to create a similar game, but for now, I am making another game in a completely different genre (too perverted for most people). That other game is currently privately available on this site, but it will become public when I finish reworking it and creating content for the first few days of play (it’s kind of a sandbox game with side events and some general quest lines).

I really liked this game. Yes, here you need to spend a lot of time getting various events, but this is not a problem. This game has many opportunities for the player to interact with different characters and items. Here you need to find some items, use them to open new events, and this is very interesting and understandable.

In this game, the player will always find what to do, and for this, you don’t even need to use hints. The player can get a certain amount of balanced superpowers. This makes character corruption much smoother and more consistent.

I am writing this after three hours of playing. Found problems:

  • I had one bug after a conversation in the laundry when the whole screen went black. I managed to solve this by activating another event (I blindly led the character and was able to get to my sister’s door and peek at her).
  • displaying text is somewhat slow when it is displayed after delays.

I started playing this game and I thought something was wrong. Why is this story very familiar to me? And only later I realized that this is a reworking of the game Life Changing Choices. How suddenly.

What was the first name of the game before it changed?

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I wrote a bit about this game on my blog (the third idea). The plot of this game will be that the player chooses various objects, human traits and other things that can be fetishes. It will be a CYOA format to some extent. Transformation can be in this game, but it will not become the main part of the game.

I started working on this game, but before that I decided to make another game to learn how to make games on Twine. To do this, I turn one interactive story on an adult theme into a game. It is based on a very specific genre, the fans of which, I am sure, will be few. If anyone knows about the aryion site, you’ll know what I’m talking about. If not, I do not recommend even searching.

I plan to make a game with a story, but its theme will be different. This game is already over.

Нет достаточного спроса для этого. Я делал опрос, и за добавление русского проголосовало около десятка или меньше людей. Не стоит это того, чтобы тратить на него кучу своего времени. Время на перевод, и время на добавление этого. Здесь есть одна фишка. Чтобы добавить другой язык, нужно или заменить весь текст какого-то языка из уже имеющихся здесь, или добавлять кучу страниц-дубликатов всех выборов и титулов для нового языка. Второй вариант может отнять если не половину, то треть времени, что я потратил на создание этой игры. А это было где-то 4 месяца. Если у кого-то другого есть желание перевести это, буду не против этого, и тогда перевод добавлю за первым вариантом вместо английского (тогда на сайте этом будет лежать пара версий игры).

Thank you very much for this review! I doubt I’ll be able to add a story to this game, but I want to make another game with this type of choices. I wrote in this game devlog my three ideas for next games. I am working on the third one.

Currently, I have collected more than 900 different fetishes in the following categories: Relationships, Body, Career, Activity, Item, Personality, Place, Clothes, Health, Role, Erotic and Sex. This list continues to grow. In this game, the player will be able to discover and choose different fetishes, view art with these fetishes and possibly apply them to other characters in some way.

But at this point, I have issues with the other characters (there are only 4 characters that are rather plain) and the plot of the story in general. I want to make this game enjoyable, but I haven’t found a good idea to tie it all together. I would be grateful if you could post any ideas here or in my discord (link is on my page).

You should make that title selected (green colored) to see the next section. If that’s not happen tell me your title. I checked the game code on my end and couldn’t see any problems in this place.

Well, I released a new version of the game. I tried to make it run directly on this site, but I didn’t like the result. I couldn’t scroll down and zoom in on the game screen. Also, the game could not be downloaded and the game photos became hidden. So I apologize to all the people who keep seeing a white screen when starting the game, but I can’t seem to solve your problem.

This title has 8 choices to choose written in the text file, and 8 choices not to choose. You might have selected something from the second group. Try only choices from the first group. I did that now and it worked without problems. There may be some bugs, but not in this case.

Ok. I’ll try to make the game playable on this site, when I finish next update. I think it should fix that problem with white screen. Wait a little more please.

There are too many choices to open titles so easy. In the third section, you have more chances to get a title, unlike in the first two. Wait for the next update where I create a walkthrough for titles and other things or use a txt file in the game folder. That update is in the process of developing now. I can’t say when it’ll be done, it needs at least 1-2 weeks or even more, but not a month.

I wrote some messages about this problem below. It works for Android phones with the help of internet browsers like Chrome or Opera. But before it, you should extract the game from its .zip archive using a program like RAR or other file managers. I don’t have a chance to try launching the game on iPhone or other operating systems, so I can’t say if it works there or not.

I saw the white screen only when I tried to launch the game without extracting it from the game archive. After that it worked without any problems in opera or chrome. What kind of errors did you see?