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VRav

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A member registered Jun 12, 2020 · View creator page →

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We mean, other than issues relating with shaders (but that's expected with opengl) and this small issue with the mouse, also the AI of the enemies gets stuck way more and they're generally slower. It's still playable, not fully broken, that's why we added a "kinda" last second lol

https://itch.io/jam/brackeys-12/rate/2970197

https://itch.io/jam/brackeys-12/rate/2970197

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Really cute game with cute drawings

I'm really happy to see your game high on the leaderboard, you deserved it!

oh yea we realized that like, 20 minutes before the submissions were to be closed

oh yea I can agree on the first one, although a lot of people put 1 star to everything, it should average out, or at least I hope. Hope for the best, prepare for the worst

Warioware was a big inspiration for this game

we wanted to add that, but time was ticking

of yea, your main monitor is 16:10. We figured basically everyone was gonna have a 16:9 display, so we just rolled with it to not lose time, and unfortunately some people were gonna have problems with it, like you for example

bug with ui placement? sorry, this is the first time I hear about it, can you provide a screenshot so i can see? (you can use imgur to upload the pic if you can't directly here, or tag me at Rav#3300 in Brackeys' discord

sus

yea, that's a bug we weren't able to scoop out. It seems consistent tho, so hopefully not too hard to fix

The game that wins is not the one with the most rates, it's the BEST rated one, you can have 3000 one star ratings, you're still gonna loose against a game with 20 four star votes

Thanks! I gave it my best shot!

Thanks a lot!

aww man that's super nice of you! thank you!

Thanks a lot!

Thank you a lot! You're too kind

I really like the graphical approach! This game reminds me a lot of the game Ultraflow on mobile, and yea, really good feeling, really good sounds, music fits perfectly (yes, i know that you didn't make it yourself, but you still gotta find a fitting one!). I wouldn't mind spending a few euros on it if you ever decide to make a full game

Took me a while to understand the controls but once i understood them, everything clicked. Very fun, I liked it a lot. The 11th level is brutal! Good job with the music too

Okay, I wasn't expecting to like it that much, seriously. On first impression, given the very simple graphics, I wasn't super convinced, but after playing for like 1 minute I wanted to reach the end. Really fun and really fitting for the theme. The bomb during the end game is absolutely broken tho, as long as i got 3 villagers, I turn a profit, so I was just spamming that lol. A note about the music: althought the loop wasn't noticeable, after a while it gets really repetitive and you start to notice. I would have liked a longer background music so there would be less loops

Goshzilla is in love with a giant moth, but I'm in love with your game

I like the fact that you gave me no direction and yet I knew immediately what I had to do. Other than that, the games plays decently well, but I have a few opinions to say about it. I woulkd have liked a crouch button, or a button to pull an object instead to push, some objects were stuck in corners, with something on top, like the microware, and i was unable to pull it out because i was too tall

Seems like something went wrong in the final steps, your youtube video has the boxes moving at a normal speed, but in the web player the boxes move excruciatingly slow, and the chaos started before the boxed appeared on screen. This could have been a cool game tho, this mistake was kinda fatal

Hey, that's not what i was expecting! I really like cool ideas like this one