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WackoMcGoose

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A member registered Jun 14, 2020

Recent community posts

> full custom asset support

Finally, the ability to make the jankiest remixes without having to include the entire (modified) game executable alongside it :poggington:

That's a relief that you're planning to address that... DS is the only game in the series I've played all the way through, so you would think I would be good at the games from it, but they're actually the ones I'm struggling the most with because "what button is equivalent to a stylus hold-and-flick in Rockers???"

I would think there should at least be a controls tutorial/guide, especially where the official control scheme of a game (i.e. Rockers having a hold-and-flick touch screen system in DS) is entirely different from how it works in Studio. Even just a controls-list readme like "in DJ School, hold A to stop the record, then [insert action here] to Scratch-O" would go a long way to help.

Requiring prior knowledge of the official games to know how to play a game well is fine. Requiring trial-and-error to figure out which inputs do what game actions is a bit much.

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...Well, the same except for 16-bit apps, like half of my collection of cd-rom games. Sigh... one of these days, I will find the right configuration of virtual machine to get you playable again, 3D Ultra Lionel Traintown...

But yeah, this game worked out-of-the-box on Win10 64-bit. You might want to put a reminder, though, that widescreen aspect ratios are one thing that old games definitely don't agree with, and to manually adjust main screen res accordingly before launching. Other than that, it's the same game I remember from 3rd grade! ...Haven't gotten any better at minigolf since 3rd grade, either...