It’s great insight! It was so obvious but it genuinely never crossed my mind, the combat flows much better this way! It also gave me the idea to have the enemy attacks fire off when the bar hits each side instead. Next update will have these changes
Thanks for such a thought out response! I've got so many questions for you, but for right now I want to get a better understanding of your simplest point.
What is lacking about the current system that makes you suggest a reversal of the bar?