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WaddlesJr

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A member registered Jul 22, 2020 · View creator page →

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Good thoughts! I agree, Ive made both of these top priority for the next update! 

How did you feel about the sound effects and screen shaking?

Thanks for the feedback! I just sent out an update that addresses both of these points. More details in the latest devlog. 

It’s great insight! It was so obvious but it genuinely never crossed my mind, the combat flows much better this way! It also gave me the idea to have the enemy attacks fire off when the bar hits each side instead. Next update will have these changes 

Thanks for such a thought out response! I've got so many questions for you, but for right now I want to get a better understanding of your simplest point.

What is lacking about the current system that makes you suggest a reversal of the bar?

Thanks for contributing. As a dev that has a bad habit of waiting WAY too long before getting testing feedback, this is going to be interesting. 

Great feedback, thank you!

Ohhh, very interesting! This is great feedback, thank you.

Funnily enough, not a bug - Just systems working poorly. Let’s make it better!

What did you expect to happen when you hit the green? What about the red?

A few controls we were unable to make clear in the game:

  • Enter - Gets rid of text on the bottom screen
  • Shift - Punches
  • Q - Shoots rocks (once earth element obtained)