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wai311040

13
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A member registered Aug 30, 2021

Recent community posts

that's good to hear!

(2 edits)

By skippable do you mean it's an alternative path, or it's just skip the scene but still follow the same path? if it just skip the scene then it really didn't solve the problem we had.
edit: I just saw the previous patch notes, seem like it's the former then. that's great.

For Alvida part, it's more that I don't have anything else to do, just full on grinding until she visits again next week. And I think I am being very efficient, but I still barely have just enough money. Missing one working morning probably mean I will have to wait yet another week.
Although tbh, I wouldn't mind delaying Alvida quest that much if there are enough side contents to do in the meantime as well, but I don't think that's the case right now?

I'm just at Alvida's plot and I felt like it was unnecessary grind when the story is still linear like this. So I looked around to see if I missed out some money mechanic, but instead I found that there is unavoidable NTR to advance the plot later on, really?

(2 edits)

I feel like the structure of questlines in the academy arc is kinda limiting.  

Most girls are available only in either morning or afternoon, so there is nothing to do in the evening. But worse part is, a lot of them that available in the afternoon are also locked behind the progression of the girls in the morning, so there is nothing to do in the afternoon either. 

Then by the time we can make progress on those afternoon girls, there are barely morning girls left so now it's reverse, nothing to do in the morning.

I suggest you should swap some of them around to balance them out, or make the starting point of the questline like Lustia available in both timeframes.


On the other hand, I really love how you developed the relationship between girls in the harem. This make it feel like real harem rather than just dating multiple girls in parallel. Good job here.

wow, how did you do that?

Does the new crafting system in 0.30 no longer have the option to craft things with magicites?

I see, thanks!

When I right click, it bring me to the save window. There are no preferences window there. 

Is there volume setting? I can't find it.

Really enjoy the game in version 0.9.1. And I have a few suggestions.

1. I noticed that there are variations in the 'play game' scene depending on the love parameter, I really love that it showed that Zoe had open up to Specter. It would be nice if there are more of the variations like this.
Or at least some changes in the dialogue. I mean, it feel weird that when you finish 'Love 13' event last night but the next morning Zoe still giving a cold shoulder.

2. Since we got that item from 'Love 13' event, it should become a repeatable event.

3. I don't know why Layla visit event in Homer version doesn't have the visitors choices like the non-Homer version, but have multiple sleep choices instead. Making Michael sleep is essentially the same as having only Layla visited without Michael. And if Specter can make Michael sleep, there should also be a choice where not Zoe but just only Michael sleep.

4. Not sure if this is a bug or not, but Homer events in the gallery are missing the ones where Specter can choose to join, he can only just watch in those. 

Don't worry, just take your time.

Cool! happy to heard that.

Just caught up to the content available in 0.9. I really like it for the most parts. Well, expect for the parts that Fler and Beryl are interested in male friends. I face with the conflict that I want to keep them away from any other boys, but also want them to be happy with school life. So I just tried both ways and found out that I really didn't have control over it. 

I would find it much easier to accept if those are female friends instead. Especially in Beryl's case since she already showed a sign of being bi in the first game, so it would make sense if she likes other girl.