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Grandle Jams

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A member registered Dec 27, 2019 · View creator page →

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I love the idea of a rhythm game! The songs that you've made for it aren't half bad. I'm actually a big fan of rhythm games, so it was nice to see. There were a few things I did have a little bit of a problem with, however...

The sound effects for characters talking tended to be a little bit on the grating side. I didn't want them to finish their sentences, because their sound effects in talking were a bit grating for random pitches.

Another thing is, I'm not sure if my game was lagging at all, but when I was playing, the notes didn't really correlate to what the music was playing. I'd be down with either more difficulty by matching it closer to what the cat was playing, or choosing the main notes to hit that would simplify it, as it didn't really feel like the notes were too much on time, or relevent to what was actually happening to the music. The last song ended up having a few extra notes at the end when the song finished, so that's why I was assuming lag had a little bit to do with this.

I would like to restate this, I love this idea, and I think a little bit more touching up would honestly be one of my favorite games in the game jam.

It's a pretty fun game! Although, there is a glitch for whenever you decide and try to play another level in sequence; it currently doesn't respawn you after the first time you go and die on the second level. It kind of forgets that you have a new checkpoint, and you die constantly to where you're standing.

Other than that, it is fun. I have seen that a lot of the shoes in Level 3 seem to not be useful, though, as in, you'd rather just skip them, and not use them, which I'm fine with, but I do wish the Slow Fall boots had more use.

In level 1, there was a large spike pit with a box in the middle, and two moving platforms. I ended up keeping the spike shoes, and skipped the jump shoes, and was hoping there could be another way to solve the puzzle without using the jump shoes, but got sad after getting to the top platform with precise jumps that there was no way around, and had to go back and get the jump shoes I passed by.