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Walking the Line

9
Posts
1
Followers
10
Following
A member registered Jul 12, 2018

Recent community posts

Very nice. Lots of fun little things. Could have had a slime indicator to show how high it was.

Very wonky and difficult. Couldn't beat the first level. I love it.
Sometimes the jump button wouldn't jump; I don't know why.

I used to play MK64 a lot, that I got tired of it. I appreciate your effort into somewhat recreating that experience. Although, there were some things about the game I didn't like are that present in this demo.
-- I never liked the 9-6-3-1 scoring system. It always seemed strangely arbitrary that the first three positions were evenly spaced, and the last one offsets everything.
-- It's hard for me to tell if I like drifting as a core racing mechanic. It seems few of the races in MK64, and likewise in this demo, have a fun utility with drifting. But I can't point this as a fault, more of as a desire to have a reason to use the core mechanic - because I believe it is core. Mario Kart Super Circuit (Gameboy) is an example of defeating the purpose of the mechanic, since the drift in that game is extremely lateral and upsets your control. It makes it too hard to turn with drifting and loses the fun of it instantly. I have never been able to see drifting as an essentially fun way to race. But that might be just me.
-- Some people are mentioning that it is difficult to steer in this demo. I agree. It might be the initial drift that is throwing me off, and then how drifting turns sharply afterward.
-- I also had a bad experience with an item box. I seemed to clip it, but it didn't collect. How big are those hitboxes?

Overall, not bad. Obviously heavily inspired by a single style, and who can blame that.

Very cool.

Button hover areas are off. Had to figure out where the mouse needed to go to click a button.

HYPE

The health bar seems bugged. At the beginning of a wave, there is some red. After one hit, it goes to all green.

Could you show or explain the differences in weapons? That would be great.

Good job.

I love how it goes from playful to chaos music in two seconds.

Very well done.  One of my favorite parts was when the game told me to press alt but I could change it, so I did.

How come you're not selling this? You could be rich.