Of course the game warns you about the paths but this is also a choice game with consequences that come with the choices. I don't want to risk bricking the story over a bad combat system (And that's not an insult to the creator, I've yet to see Renpy churn out a functional, balanced combat system).
This game is also rough when it comes to restarting and skipping dialogue. Too many important choices. Kody's is the worst to restart with the whole recipe thing. It's cute the first few times but can be a real pain. This makes the game difficult to replay to make other choices with, that's why I prefer my ongoing play to be the path I'd prefer (though I'm sure Renpy will force us to restart eventually).