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WaluigiGoesWa

16
Posts
5
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A member registered Dec 15, 2020 · View creator page →

Creator of

Recent community posts

I was planning on adding an options menu for mouse sensitivity but it wasn't high enough on the priority list to get added.

He came to me in a dream.

I hope the goofy text in the error messages lessened your fear when they popped up.

Unfortunately Wizzo couldn't hear you as he left a few days ago to start working at Cloudstrike.

Thank you! I had thought of making a game out of Winforms from my current job, and when I saw the theme the ideas just fell into place.

Glad you enjoyed!

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How do I start the game? When I run the exe it pops up with the title card image, but nothing happens after that.

Edit: the reason I had trouble was that it popped up on my second monitor which has a lower resolution so the start button didn't appear on screen.

I'm glad you enjoyed the game!

Since I repurpose the X button the only way to close is to beat the game or use task manager. I had some other ideas that I didn't have time to implement like resizable windows, DataGridViews, and enemies in their own windows that would chase your mouse cursor around.

Pretty cool idea. I like being able to see what is behind me in 3d space as it helps me get my bearings.

Interesting idea. It feels a little jarring switching from maze to maze right now, but something that might help is if the mazes were stacked on top of each other.

nice little puzzle game. I like the style of it.

Good news, the game is now complete!

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I have thought about this concept before so I am happy to see it realized here. Hope for more levels in the future. also nice music.

Nice job capturing the feel of the original!

Hopefully in the future mines are added  as well as  some more levels.

A bug I found was that if you  drive into walls your player model gets desynced from your position causing a lot of problems such as letting me clip through walls and breaking the enemy ai.

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Glad you like it! 

More updates to come!

Glad you enjoyed! Making the spring was kind of annoying just because somewhat complex rotation was involved.