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warlike

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A member registered Sep 06, 2021 · View creator page →

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Thanks for the feedback and the words of encouragement Iancic !
We are working to pretty much address all of the points you mentioned, and more (including a pretty cool soundtrack).
We have a very big update coming that will add a lot to the game outside of combat, the ability to explore a solar system, interact with characters and events, etc.

As it's a very massive update that adds a lot of systems , we couldn't keep up with incremental build updates on the combat side (there's only so much we can do as 2 devs)

Once we have something presentable and fun, we'll post an update here!

Cheers!

Thanks for taking the time to play the game and comment on it. 

Glad you like the little we have so far,  there's a lot of new stuff being worked on,  especially a propper meta-game map inspired by the one in FTL

i knew it!

let's see

Hi,

I'm a game designer and 3d Artist , part of a two-man dev team working on a dynamic , tactical card game focused on representing plausible if-not-realistic ship-to-ship combat in space. (as realistic as a card game about spaceships can be).

Currently we have a functional implementation of the ship to ship combat, but we didn't implement any of our ideas on the meta-game part, where you focus more on your ship and crew, so that part is a total placeholder at the moment.

Visually we try to approach the game in a semi-realistic fashion, The Expanse series has been a big inspiration there

if any of you want to check out the build, you can download it at:

https://warlike.itch.io/warlike

The game is easy to play once you get a hang of it, but it can have a steep learning curve for some, so please read the placeholder tutorial text in the main menu

(it also has some non-standard card game rules, like purposefully discarding cards in your hand by right clicking on them, and so on, so really, read the tutorial)