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Wavey Games

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A member registered Feb 28, 2021 · View creator page →

Creator of

Recent community posts

Woooooo!!!

Thank you, I'm very happy to hear that! I'm not the best puzzler out there myself. A frustrating and unapproachable game would have been the last thing I wanted to make.

Even without understanding spanish this was a very fun and surreal experience! Very imaginative and strangely logical.

Thank you!

Haha! No problem, thanks!

Wow! I'm over the moon to hear that Melon Head has made such an impression on you. Thank you for the beautiful words, support, stream and attention! I'm checking it out a little late.

Thank you! I just read it and it's a great in depth review. I can recommend!

Awesome! This is very pleasant and encouraging to hear. Thanks for the support!

I'm sorry, but I don't think it's worth the trouble or the money at this point. If I ever release it on steam I'll be sure to let you know!

Glad to see you're liking it!

That's a good suggestion. If I can pull it off in the future it will definitely go by the name "Space Quest III-style speech bubbles". :D

Thanks for the feedback!

Melon Head is a brand new point n click adventure game with a surreal and capricious world drawn in an art style appropriating the classic EGA palette of dos games from 80's and 90's!

A launch sale is on until Oct 15th! Get it ---> HERE!


Plot synopsis:

In the hedonistic capital of His Majesty's Realm a faceless king commissions a local sculptor, Melon Head, our protagonist whose head is shaped like a melon, to craft an extension to His royal staff.

Pursuing the parts needed, Melon Head must use cunning, questionable morals and sharpness of intellect to succeed in his task and, ultimately, to choose between allegiance to the king and the rising forces of dissidence seeking to overthrow the balance of power.


Features include:

-Strange characters of undefined species.

-Puzzles to intrigue the mind.

-A built-in hint system if you get stuck.

-Interacting, examining and using items.

-Exploration of different areas of His Majesty's Realm.

-Three endings depending on choices.

-Colorful and highly saturated pixel art on a 16-color (EGA) palette.

-Psychedelic visions.

-An out there jazzy original soundtrack.

Keep your mind ablaze!


Yay! Thank you! 😉

You know it! ;) Thanks, Nahuel!

I hear you! Those are awesome moments.

Good puzzles, loved the graphics and the scares. There was a very welcome disorienting silent hill -esque unreality in some moments. I'm thinking of the convenience store particularly. A wonderful game!

Like we oughta! ;D

Thanks, Max! And likewise, I'm happy I spotted Wink earlier on mastodon

I got kissed! <3 Awesome game with some lovely puzzling. It was nice experimenting with the radio.

Aaaaand it's out! Congrats!

This looks splendid! I like how you've honed the graphical style you started on Abscission. And I think I spy a familiar little symbol there in the screenshots...

Okay, I could take you on! I got some help and I'm waiting for my guy to get back to me. You can send me an email at wvy.gms@gmail.com so I can get in touch with you!

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I'll have to look into it! I'll probably need some help to pull it off. I'd love to have a Mac version available for people to play.

Aha! Totally missed it!

The music was really bangin'! Good graphics too. I guess the game could've been a bit faster in pace

The pre-rendered graphics look gaddam amazing!

Melon Head


There is a strange satisfaction in copying surreal captcha texts...  Nice work over all!

This was great fun! A good investigative game, I might finally give the Case of the Golden Idol a try :D The art is fantastic!

Well, I'm very happy to hear that!

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Thank you!

It's not your browser, don't worry. :) The game is currently in development and so it can't be bought yet.

I would have actually liked to hide the price for the time being, but I couldn't do it without marking the game as free, which in turn would've been misleading imo.

As for the pre-order, I think I will make it available as the development progresses.

Oh! This looks moody! Very atmospheric.

Looks like a lot of fun!

The demo was wonderful and it was over much too soon! This has been one a few games that nod back to those old Macventure/Kemco titles and have gotten me introduced to the whole genre of this type of point 'n' clickin'. I'd be thrilled to see a full game of this.

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I know it's you emma!

This game has an excellent story in a dark, unpredictable world where dreams, reality, the dead and the alive seem to all mesh together. I really liked it. Gotta say this was my introduction to the genre of psychic or psycho noir and it felt trippy, almost like reading a Burroughs novel. :D The graphics rocked too. The puzzles were simple enough, I think this was more of a story driven game. Thanks for the experience!

This is such a smart idea! I love how the dialogue box is a character too and the menu has feelings. About time the GUI's of the world get sum recognition! :D

Hi, everyone! I'm a bit late posting this as the game has been on itch since october, but I've been promoting it elsewhere until now.

Shape Village is a cosmic comedy in pixel art style. It is a story about a village and it's society seen through the eyes of Coney, our sensitive and romantic if not a bit lazy protagonist. The village itself seems small and peaceful but there is corruption brewing under the surface; crime, avarice, abuse, extortion, perhaps even evil forces of cosmic proportions.

In Shape Village the player's choices will have concequences which will lead to very different plotlines. I do encourage exploring them!

This is my second point & click adventure game and I would love to get people to play it and hear some feedback. Thanks for reading!

Here's a link to the itch page: https://wavey-games.itch.io/shape-village


I'm getting hyped for this game!

I love the idea of having the option of doing something "useless" in a game just for fun. Not doing it in order to get something else, but for it's own sake. There's a lack of that in a lot of games.

The day-cycle sounds good. Maybe you could make a one day demo. ;)