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welshwizzardd

1
Posts
A member registered 9 days ago

Recent community posts

Regarding the number of decks available as of 27-12-2024. There are 15 Earth decks, 16 for Fire, Water & Dark,  but 18 for Light.

When looking at the deck perks all colours have 7 common abilities, but light has 2 unique ones - 2x more Health replenishment from healing gems for the Adored Ones set (seems redundant since gems no longer spawn naturally) and dark skills recharge 6 gems slowers for the Tamelesses sets.


Are there any plans to roll out the latter buff (slower recharge) to the other 4 elements, following the same  logic as the -80% damage abilities?.  So Fire slows Earth, Water slows Fire, Earth slows Water and Light slows Dark. Or do users choose not to equip the Tamelesses deck and that's why the set is the only one with that ability?


Random deck design idea - Earth Deck: Swamp Witches. 

Have the skill be 1-4 columns of gems be removed when activated. However, to add some variety instead of it being column 1 or column 6 as the starting point how about the following pattern: C3, C4, C2, C5. This would leave the outer edges untouched. 

Or use an unorthodox pattern such as C2-C5 on the bottom row, C3 & C4 on the row above to remove 6 gems for the rare, add the mirror of this to the top of the playing field to remove 12 gems for the epic;  Add a full row of 6 to the top and bottom to remove 24 gems for the legendary. For The Mythic add 2x 4 gemT-shaped indents at the sides to remove 32 gems in total. Leveling the ability up would increase the number of strikes and a potential gem level up.