Well, stats I am going to try. Freeroam is something I had in this game and it was a lot of work and made it hard to tell a coherent story.
WendyTheRed
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I see the confusion. You don't have to use a specific skill to increase it. Any 5 times you succeed at a skill check, regardless of which skills you used, you get to increase any one skill of your choice.
I chose not to make skill checks obvious to make things more immersive. I think it was both a pro and a con. I haven't decided if I'll do that in the sequel name or not.
The current version was supposed to end when you fell off the boat. However, the version I uploaded to Itch.io mistakenly had one full scene from the next version when she wakes up and a render from the scene after that was a partly written scene. I'm sorry for the confusion. The next version is hopefully going to my Patrons in January and will be here in mid February if it helps any.
I see what it is. All the other skills use a mix of attributes and karma to set their levels. Thievery uses fitness though. It looks like I just had a massive brain fart as it is originally set to body but during level up uses fitness. Thus if you have a high fitness it gives a big boost to thievery. I've fixed it now so going forward it'll be correct.
I'm not sure how I'd make an android version. It's an HTML game so it should work pretty much anywhere. As far as I know, the biggest issue with phones and tablets is some of them block access to local file IE the images. I know there is a way around it but don't know the specifics since I only play games on a PC or a console.
This update will primarily have:
Another scene with one of the vampires if they are part of your game.
A chance to investigate one of your suspects who might be behind it all.
A potential side quest with Eric and Wolfram on a boat!
And another scene with the priest and/or doctor.
I think I've missed some stuff but that's the major parts of the update.
That makes sense. And that is more or less how she is in the comics as well. She is a very kind character and I actually have t-shirts and a doll of her.
As for the spirit, it's not a gas mask. I would say what it is but that's a big clue to his actual identity which quite a few players have figured out already.