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Wulden

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A member registered Jun 13, 2020 · View creator page →

Recent community posts

Oh I am trying to ID where in the memory you store the enemy IDs.  I found their HP, but cannot figure out where the IDs are so I could potentially track the existence of these enemies for other achievements I am trying to work out.

Hey Skyboy!  I picked this game up, and I am actually working on an achievement set for https://retroachievements.org/

I have a few questions that I have discovered playing and working through the game.

1) I observed that your score counter does not appear to properly count the score once you pass 65,535 it starts to loop in a weird way.
I noticed that memory address 0x0355 appears to be the roll over, but that roll over does not appear in the game score properly.

2) How many Danger Levels are there?  I have only managed to get to level 2 before I started playing with the memory, and I am getting interesting results (second image setting the 0x0304 to FF) XD

I think I have found everything I need at the moment to work out some good achievements, and just wanted to head to the source to see what your thoughts were on the matter.

I did not notice any additional difficulty (beyond the timer reducing with each danger level) so I was likely going to chop the achievements at danger level 2 cause beyond that it seems like there is no real way to survive it once the timer drops faster than you can heal each stage.

This has been a very fun game man, Would love to see more, but giving me a reason to dust off my zapper and having it actually run better than duck hunt was super impressive to me.