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Wheelsgr

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A member registered Feb 11, 2022 · View creator page →

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hey! I speak those languages! I have a project that is a simple game app for a lunarpunk tabletop role playing game app with a set of 33 custom tarot cards. We have a 3D modeler and the games is ready for playtesting with 33 page storybook and 33 page game rules and glossary. If you're interested I don't always get itch notifications so find me on Discord: Wheelsgr

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um, the solarpunk section is PG, the lunarpunk section is 16+

rated :)

rated :)

rated :)

rated :)

rated :)

rated :)

rated :)

Okay, i thought it was something like that - very good! This is a very full game - problem is it isn't minimalistic which actually ISN'T a problem. I would recommend adding some more action to the story, mor complexity between the relationships, i think it ends really well, so i wouldn't change that too much, but I think it's very well done! You should win except it's not minimal lol :D

hehe rainbow hearts and mutant fish. interesting. this is a complete game only thing is you don't seem to get hit when the fish are moving up only down or was i mistaken about that?? 

can't rate it cause it won't start up

This is very well-written and shows promise for the writer to grow, he minigame sec tion - the zone didn't always stay orange, why? But it was good - but i was getting tired toward the end just cause i didn't know what the grey zone meant as opposed to the orange. It's very beautiful, the prose is rich but the action and momentum is lacking. That said, for a jam game it's quite rich and impressive!

brilliant lol

pdf instructions downloadable - didnt remember a screenshot

https://itch.io/jam/24-hour-solarpunklunarpunk-visual-novel-jam

https://itch.io/jam/24-hour-solarpunklunarpunk-visual-novel-jam

https://itch.io/jam/24-hour-solarpunklunarpunk-visual-novel-jam

https://itch.io/jam/24-hour-solarpunklunarpunk-visual-novel-jam

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Bring a visual novel to life in a time-crunch! Join as we discover the solarpunk and lunarpunk worlds of these twin stories and help bring the script to life in order to launch on Fastfrwrd.io!

https://itch.io/jam/24-hour-solarpunklunarpunk-visual-novel-jam

Hey there,

looking for someone who programs AR to join our team and help us create a great project from now until mid-December. The reward is $3k and team development by Niantic. Let's doooo thiiiiissss :D

Our team has two writers, project manager, bit of design and music.

Can a team member come from another country or must the whole team come from the US

Lmfao if we remind you of Strongbad then we did something good 👍🏾😊

Gotcha 😊 👌🏾 

Rhythm game. Nice! I love how your team decided to animate the opening dialogue, the way the text was delivered was oddly satisfying!

The comic could have been more dynamic or the game? Thanks for the critique!

Really beautiful and fun mechanics!

200 SATISFIED SOUUUULSSSSSS 

Quite enjoyed it, specifically because it was easy to win and you haven't involved level design as yet. Felt uber satisfying to just get them all. Love the music too, it went exactly where I hoped it would go in the chord progression. Anyhoo, check it:


This artwork is incredible. The jaguar fight is actually quite challenging but simple and elegant. 👌🏾 Super nice so far.

This artwork is stunning and very satisfying to put together.

Yusssßssßs.

Congratulations. I am losing sleep trying to clear this level: 

Hi we're doing a game jam with a big prize, we are making a puzzle game inspired by Save the Dog. We need UI art now and have 10 days left. Let's goooo!! :D

Looking for: programmer with multiplayer experience 

Our Talent: Writer/musician, artist, level designer 

Project: looking for a team to make a card game a liiiiitle bit like Among Us in that it's multiplayer and the players have to deduce what player is doing what. It is like Reigns in that each card is supposed to bring about the next sequence of events and it's virtual cards. The cards should create an interchangeable story, a game that allows for dynamic interaction with the mechanics so for example a chatbox to roleplay the card draw with those you are playing with for example. Just something that maximizes the minimalistic mechanics available. Very loose design at this point, a paragraph so far, so design skills helpful. I make music, design, write and project manage. Basically the game has players drawing three cards at a time to determine future plays as well as a shadow card that they get at the beginning of the game and hold on to throughout play as their ulterior motive if they want to turn to the dark side. In the end it should be a gamble to play your shadow card to win. Either you have enough goodwill to win without playing the shadow card or you gamble that play and run a probability of 70-30 odds in your favor. But if the other players can guess what shadow play you're working towards you lose. Again..... very loose outline. Plenty of room for improvement and input.

Get in touch thanks!

Hello, we're doing a modern psychological thriller/horror - we need a couple artists to flesh out our team and we wanna WIN! :D